public void TestGameGroupJoin() { IGroupJoinResult result = null; FB.GameGroupJoin("1234567890", (r) => (result = r)); Assert.IsNotNull(result); }
void fbGroupJoinCallBack(IGroupJoinResult result) { Debug.Log(result.RawResult); _playerData.playerScore += gameSettings.joinGroupReward; _playerData.inFbGameGroup = true; _playerData.savePlayerData(); }
void groupJoinCallBack(IGroupJoinResult result) { Debug.Log(result.RawResult); _playerData.playerScore += gameSettings.joinGroupReward; _playerData.inFbGameGroup = true; _playerData.savePlayerData(); joinBeaverTimeGroupButton.SetActive(false); goToBeaverTimeGroupButton.SetActive(true); }