public static bool IsChoosable(this IGraph_uint graph, uint[] colorGraph, out long nodesVisited, out long cacheHits) { nodesVisited = 0; cacheHits = 0; //var cache = new Dictionary<BitLevelGeneration.HashedAssignment_uint, bool>(); Dictionary <BitLevelGeneration.HashedAssignment_uint, bool> cache = null; return(graph.IsChoosable(colorGraph, Enumerable.Range(0, graph.N).To_uint(), 0, cache, ref nodesVisited, ref cacheHits)); }
static bool IsChoosable(this IGraph_uint graph, uint[] colorGraph, uint liveVertexBits, int c, Dictionary <BitLevelGeneration.HashedAssignment_uint, bool> cache, ref long nodesVisited, ref long cacheHits) { nodesVisited++; graph.BeGreedy(colorGraph, ref liveVertexBits, c); if (liveVertexBits == 0) { return(true); } if ((liveVertexBits & ~colorGraph.Or(c)) != 0) { return(false); } //bool cachedResult; //var key = new BitLevelGeneration.HashedAssignment_uint(colorGraph, c, liveVertexBits); //if (cache.TryGetValue(key, out cachedResult)) //{ // cacheHits++; // return cachedResult; //} var choosable = false; var V = colorGraph[c] & liveVertexBits; foreach (var C in graph.MaximalIndependentSubsets(V)) { if (graph.IsChoosable(colorGraph, liveVertexBits ^ C, c + 1, cache, ref nodesVisited, ref cacheHits)) { choosable = true; break; } } //cache[key] = choosable; return(choosable); }
public static bool IsChoosable(this IGraph_uint graph, uint[] colorGraph) { long nodesVisited, cacheHits; return(graph.IsChoosable(colorGraph, out nodesVisited, out cacheHits)); }
public static bool IsFChoosable(this IGraph_uint graph, Func <int, int> f, out List <List <int> > badAssignment, out long nodesVisited, out long cacheHits) { badAssignment = null; nodesVisited = 0; cacheHits = 0; var liveVertexBits = Enumerable.Range(0, graph.N).To_uint(); var sizes = graph.Vertices.Select(v => f(v)).ToList(); var maxListSize = sizes.Max(); for (int potSize = maxListSize; potSize < graph.N; potSize++) { //var cache = new Dictionary<BitLevelGeneration.HashedAssignment_uint, bool>(); Dictionary <BitLevelGeneration.HashedAssignment_uint, bool> cache = null; foreach (var colorGraph in BitLevelGeneration.Assignments_uint.Enumerate(sizes, potSize)) { if (potSize > maxListSize) { uint xx = 0; for (int i = 0; i < colorGraph.Length; i++) { xx |= colorGraph[i]; if (xx.PopulationCount() <= i + 1) { goto skip; } } for (int i = 0; i < colorGraph.Length; i++) { for (int j = i + 1; j < colorGraph.Length; j++) { if ((colorGraph[i] & colorGraph[j]) == 0) { goto skip; } } } foreach (var color in colorGraph) { if (graph.IsIndependent(color)) { goto skip; } } } if (!graph.IsChoosable(colorGraph, liveVertexBits, 0, cache, ref nodesVisited, ref cacheHits)) { badAssignment = new List <List <int> >(); foreach (var v in graph.Vertices) { var list = new List <int>(); uint bit = 1U << v; for (int i = 0; i < colorGraph.Length; i++) { if ((bit & colorGraph[i]) != 0) { list.Add(i); } } badAssignment.Add(list); } return(false); } skip :; } } return(true); }