private void GetPicture(IGraphResult result) { //http://stackoverflow.com/questions/19756453/how-to-get-users-profile-picture-with-facebooks-unity-sdk if (result.Error == null && result.Texture != null) { gTexture = new Texture2D(0, 0); gTexture = result.Texture; UIManagerMenu.typeConnection = "facebook"; /* * GameObject play = GameObject.Find ("ButtonLocal"); * AudioSource click = play.GetComponent<AudioSource>(); * * if (soundActive == true) * { * click.Play (); * } * else * { * if (click.isPlaying == true) * { * click.Stop(); * } * }*/ GameObject imageLog = GameObject.Find("ImageLogIn"); Animator imageLog_anim = imageLog.GetComponent <Animator> (); imageLog_anim.Play("LeaveLogin"); SceneManager.LoadScene("Scenes/Map"); } }
void FBFriendsCallback(IGraphResult result) { if (result.Error != null) { Debug.LogError(result.Error); // Let's just try again FB.API("/me?fields=id,name,friends.limit(100).fields(name,id)", Facebook.Unity.HttpMethod.GET, FBFriendsCallback); return; } Data.Instance.userData.ResetFacebookFriends(); var data = Facebook.MiniJSON.Json.Deserialize(result.RawResult) as Dictionary <string, object>; IDictionary dict = Facebook.MiniJSON.Json.Deserialize(result.RawResult) as IDictionary; var friends = dict["friends"] as Dictionary <string, object>; System.Collections.Generic.List <object> ff = friends["data"] as System.Collections.Generic.List <object>; foreach (var obj in ff) { Dictionary <string, object> facebookFriendData = obj as Dictionary <string, object>; Data.Instance.userData.AddFacebookFriend(facebookFriendData["id"].ToString(), facebookFriendData["name"].ToString()); } Events.OnFacebookFriends(); }
// search?q={0}&type=user&fields=picture, where {0} is searched string private void OnFB_GetSearchPictures( IGraphResult result ) { Debug.Log( result ); var data = result.ResultDictionary.GetValueOrDefault<List<object>>( "data" ); if( data != null ) { var pictureUrls = new List<String>(); foreach( var entry in data ) { var entryData = entry as Dictionary<string, object>; if( entryData != null ) { var pictureData = entryData["picture"] as Dictionary<string, object>; if( pictureData != null ) { var urlData = pictureData["data"] as Dictionary<string, object>; if( urlData != null ) { string pictureUrl = (string)urlData["url"]; pictureUrls.Add( pictureUrl ); } } } } StartCoroutine( OnWWW_GetPictures( pictureUrls ) ); } }
void AddFriendPicture(IGraphResult result) { if (result.Error == null && result.Texture != null) { friendPicture = Sprite.Create(result.Texture, new Rect(0, 0, 128, 128), Vector2.zero); } }
private void PlayerGetFriendsRankingCallback(IGraphResult result) { UnityEngine.Debug.Log(result.RawResult); friendsIdList = new List <string>(); Dictionary <string, object> dictionary = (Dictionary <string, object>)result.ResultDictionary; if (dictionary.ContainsKey("data")) { foreach (Dictionary <string, object> item in (List <object>)dictionary["data"]) { if (item.ContainsKey("id")) { string text = (string)item["id"]; friendsIdList.Add(text); UnityEngine.Debug.Log(text); } } if (friendsIdList.Count > 0) { friendsIdList.Add((string)FBUserDetails["id"]); StartCoroutine(PlayerGetFriendsRankingOurService(friendsIdList)); } else { ReportRankingResult(null, FBRankingState.DONE); } } else { ReportRankingResult("", FBRankingState.ERROR); } }
void OnGetUserDetailsComplete(IGraphResult result) { if (OnGetUserDetails != null) { OnGetUserDetails(DeserializeFBResult(result.RawResult)); } }
private void setAvatar(IGraphResult result) { if (result.Texture != null) { AvatarImage.sprite = Sprite.Create(result.Texture, new Rect(0, 0, 128, 128), new Vector2()); } }
private void DeleteCallback(IGraphResult result) { if (!string.IsNullOrEmpty(result.RawResult)) { Debug.Log(result.RawResult); var resultDictionary = result.ResultDictionary; if (resultDictionary.ContainsKey("data")) { var dataArray = (List <object>)resultDictionary["data"]; if (dataArray.Count > 0) { for (int i = 0; i < dataArray.Count; i++) { var firstGroup = (Dictionary <string, object>)dataArray[i]; FB.API((string)firstGroup["id"], HttpMethod.DELETE, APICallBack); } //this.gamerGroupCurrentGroup = (string)firstGroup["id"]; } } } if (!string.IsNullOrEmpty(result.Error)) { Debug.Log(result.Error); } }
void GotMyInformationCallback(IGraphResult result) { print(result.RawResult); if (result.Error != null) { print(result.Error); } else { profile = JsonUtility.FromJson <MyFacebookInfo>(result.RawResult); /* * FB.API("/me?fields=email", HttpMethod.GET, graphResult => * { * if (string.IsNullOrEmpty(graphResult.Error) == false) * { * Debug.Log("could not get email address"); * return; * } * * profile.email = graphResult.ResultDictionary["email"] as string; * DebugLog (profile.email); * }); * */ //StartCoroutine (LoadImage (profile.picture.data.url)); //Login (profile.id); SigninWithFB(AccessToken.CurrentAccessToken.TokenString); } }
private void RequestCallback(IGraphResult result) { if (!string.IsNullOrEmpty(result.RawResult)) { Debug.Log(result.RawResult); var resultDictionary = result.ResultDictionary; if (resultDictionary.ContainsKey("data")) { var dataArray = (List <object>)resultDictionary["data"]; if (dataArray.Count > 0) { for (int i = 0; i < dataArray.Count; i++) { var firstGroup = (Dictionary <string, object>)dataArray[i]; foreach (KeyValuePair <string, object> entry in firstGroup) { print(entry.Key + " " + entry.Value); } //print(firstGroup["id"] + " " + firstGroup["title"]); } //this.gamerGroupCurrentGroup = (string)firstGroup["id"]; } } } if (!string.IsNullOrEmpty(result.Error)) { Debug.Log(result.Error); } }
private void GetPicture(IGraphResult result) { if (result.Texture != null) { ProfilePic = result.Texture; } }
/// <summary> /// Gets (from Facebook API) and sets (in to CurrentUser) info about the user /// (i.e Name and FB User ID) from a Facebook API call /// </summary> /// <param name="callbackResult">Result of a FB API Call for ("/me")</param> private static void UserInfoCallback(IGraphResult callbackResult) { //Create a dictonary of the result that we got back from the API Call Dictionary <string, object> callbackResultsDictionary = (Dictionary <string, object>)Facebook.MiniJSON.Json.Deserialize(callbackResult.RawResult); //Check that we have got the right call back (i.e it contains a key for name and user ID) if (!callbackResultsDictionary.ContainsKey("name") || !callbackResultsDictionary.ContainsKey("id")) { Debug.LogWarning("UserInfoCallback was called with the wrong call back info"); //Trigger Event for unsuccessful login and log out the current user FBLoginEvent?.Invoke(LoginEventResult.LoginFailed); FacebookLogout(); return; } //We get the name and userID back from our API call. (Name: "", userID: "") //we need to put this in our user info class CurrentUser = new FBUserInfo((string)callbackResultsDictionary["name"], Convert.ToInt64(callbackResultsDictionary["id"])); //Trigger event for successful logon FBLoginEvent?.Invoke(LoginEventResult.LoginSuccess); }
private void CallbackShareImage(IGraphResult result) { if (result.Error != null) Debug.Log ("FB ERROR to share image " + result.Error); else Debug.Log ("SHARE image SUCESS"); }
//callback of from Facebook API when the leaderboard data from the server is loaded. void CallBackLoadLeaderboard(IGraphResult result) { if (string.IsNullOrEmpty(result.Error) && !result.Cancelled) { //Dictionary<string, object> JSON = Json.Deserialize(result.RawResult) as Dictionary<string, object>; List <object> data = result.ResultDictionary["data"] as List <object>; //JSON["data"] as List<object>; for (int i = 0; i < data.Count; i++) { string fScore; try { fScore = Convert.ToString(((Dictionary <string, object>)data[i])["score"]); } catch (Exception) { fScore = "0"; } Dictionary <string, object> UserInfo = ((Dictionary <string, object>)data[i])["user"] as Dictionary <string, object>; string name = Convert.ToString(UserInfo["name"]); string id = Convert.ToString(UserInfo["id"]); CreateListItemLeaderboard(id, name, fScore, i + 1); LoadFriendsAvatar(i); } } ShowHideLoader(1, false); print(result.RawResult); inpLeadSearcher.text = ""; }
private void RequestFriendsCallback(IGraphResult result) { if (!string.IsNullOrEmpty(result.RawResult)) { // Debug.Log (result.RawResult); var resultDictionary = result.ResultDictionary; if (resultDictionary.ContainsKey("data")) { var dataArray = (List <object>)resultDictionary["data"]; //2.1.4 var dic = dataArray.Select(x => x as Dictionary <string, object>).ToArray(); foreach (var item in dic) { string id = (string)item["id"]; var url = item.Where(x => x.Key == "picture").SelectMany(x => x.Value as Dictionary <string, object>).Where(x => x.Key == "data").SelectMany(x => x.Value as Dictionary <string, object>).Where(i => i.Key == "url").First().Value; FriendData friend = Friends.Where(x => x.FacebookID == id).FirstOrDefault(); if (friend != null) { GetPictureByURL("" + url, friend); } } } if (!string.IsNullOrEmpty(result.Error)) { Debug.Log(result.Error); } } }
private void OnGetSelfData(IGraphResult result) { this.HaveSelfData = true; if (result != null && !string.IsNullOrEmpty(result.RawResult)) { object obj = new JsonParser(result.RawResult).Parse(); Dictionary <string, object> dictionary = obj as Dictionary <string, object>; if (dictionary.ContainsKey("gender")) { this.Gender = (string)dictionary["gender"]; } if (dictionary.ContainsKey("name")) { this.FullName = (string)dictionary["name"]; } if (dictionary.ContainsKey("locale")) { this.FacebookLocale = (string)dictionary["locale"]; } if (dictionary.ContainsKey("first_name")) { this.FirstName = (string)dictionary["first_name"]; } if (dictionary.ContainsKey("last_name")) { this.LastName = (string)dictionary["last_name"]; } if (dictionary.ContainsKey("id")) { this.FacebookId = (string)dictionary["id"]; } } this.DoCallbacksIfHaveAllData(); }
private void DisplayUsersPic(IGraphResult results) { if (results.Texture != null) { if (DataManager.Instance.GetUserId() != Construct._USERID && DataManager.Instance.GetUserId() != Construct._USERNAME && DataManager.Instance.GetUserId() != Construct._USERACCESSTOKEN) { string userPicture = "https://graph.facebook.com/" + DataManager.Instance.GetUserId() + "/picture?width=200"; DataManager.Instance.new2dpicture(DataManager.Instance.UserImagePic, userPicture); DataManager.Instance.SetUserPic(userPicture); DataManager.Instance.SetUserName(DataManager.Instance.GetUserFirstName() + " " + DataManager.Instance.GetUserLastName()); DataManager.Instance.SetUserActivation(Construct._ONE); ServerStatusManager.Instance.SendNewDataType(Construct.ONLOGIN); WelcomeMessage.text = "Welcome, " + DataManager.Instance.GetUserFirstName() + " To " + SystemConfig.Instance.AppName; } else { Debug.Log("THE PICTURE IS NOT WHAT IT SHOULD BE"); } } else { //we had a picture error Debug.Log("THE PICTURE IS NOT WHAT IT SHOULD BE WE HAVE SOME ERROR FROM FACEBOOK"); } }
private void GetUserNameCallback(IGraphResult result) { if (result == null) { AN_PoupsProxy.ShowToast("GetUserName null"); } // Some platforms return the empty string instead of null. if (!string.IsNullOrEmpty(result.Error)) { AN_PoupsProxy.ShowToast("GetUserName Error " + result.Error); } else if (result.Cancelled) { AN_PoupsProxy.ShowToast("GetUserName Cancelled"); } else if (result.ResultList != null && result.ResultList.Count > 0) { AN_PoupsProxy.ShowToast("GetUserName Success " + result.ResultList.Count + " " + result.ResultList[0].ToString()); } else { AN_PoupsProxy.ShowToast("GetUserName Success ResultList IsNullOrEmpty"); } }
protected virtual void FacebookData(IGraphResult result) { if (result.Error != null) { return; } if (result.ResultDictionary.ContainsKey("name")) { fbName = result.ResultDictionary["name"].ToString(); fbDataDic["FB Name"] = fbName; } if (result.ResultDictionary.ContainsKey("email")) { fbEmail = result.ResultDictionary["email"].ToString(); fbDataDic["Email"] = fbEmail; } if (result.ResultDictionary.ContainsKey("id")) { fbId = result.ResultDictionary["id"].ToString(); fbDataDic["FB ID"] = fbId; } if (result.ResultDictionary.ContainsKey("picture")) { fbAvatarURL = ((Dictionary <string, object>)((Dictionary <string, object>)result.ResultDictionary[ "picture"])["data"])["url"].ToString(); } }
// More universal callback function, which works on mostly of the processes. // Does not work with the link sharing and score sharing. private void FacebookProcessCallBack(IGraphResult resultas) { if (!string.IsNullOrEmpty(resultas.RawResult)) // Success { if (CurrentFacebookProcess == "UserPhoto") { Cus.LogAMessage("[Facebook SDK]: Successfully got the UserPhoto!\n"); StatsM.CurrentUserFacebookFriendsPhotos.Add(resultas.Texture); StatsM.FacebookPhotoIndex++; } else if (CurrentFacebookProcess == "GetFBScoreBoard") { Cus.LogAMessage("[Facebook SDK]: Successfully read the ScoreBoard!"); StatsM.ReadPlayerFBStatistics(resultas); } } else { if (CurrentFacebookProcess == "UserPhoto") { Cus.LogAMessage("[Facebook SDK]: Failed to get UserPhoto, because: \n" + resultas.Error); StatsM.FacebookPhotoIndex++; } else if (CurrentFacebookProcess == "GetFBScoreBoard") { Cus.LogAMessage("[Facebook SDK]: Failed to get Score data from FB, because: \n" + resultas.Error); ErrorM.ShowErrorArea("Nepavyko nuskaityti duomenų iš " + Environment.NewLine + "Facebook serverių!", -1); } } }
public void GetMyScore(IGraphResult result) { //Debug.Log ("Get My Score : " + result.RawResult); if (FBErrorEvent != null) { FBErrorEvent(result.RawResult); } if (result.Error == null) { canSaveScore = true; IDictionary <string, object> data = result.ResultDictionary; List <object> scorelist = (List <object>)data ["data"]; foreach (object obj in scorelist) { var entry = (Dictionary <string, object>)obj; //var user = (Dictionary<string, object>)entry ["user"]; //Debug.Log (user ["name"].ToString () + " , " + entry ["score"]); if (!Int32.TryParse(entry ["score"].ToString(), out profileScore)) { Debug.Log("try parse on score entry failed"); } //Debug.Log ("profile score = " + profileScore); } } else { canSaveScore = false; if (FBErrorEvent != null) { FBErrorEvent("Error triggered on my score : " + result.Error); } } }
//callback of from Facebook API when the leaderboard data from the server is loaded. void CallBackLoadLeaderboard(IGraphResult result) { if (string.IsNullOrEmpty(result.Error) && !result.Cancelled) { Dictionary <string, object> JSON = Json.Deserialize(result.RawResult) as Dictionary <string, object>; List <object> data = JSON["data"] as List <object>; for (int i = 0; i < data.Count; i++) { string fScore; try { fScore = Convert.ToString(((Dictionary <string, object>)data[i])["score"]); } catch (Exception) { fScore = "0"; } Dictionary <string, object> UserInfo = ((Dictionary <string, object>)data[i])["user"] as Dictionary <string, object>; string name = Convert.ToString(UserInfo["name"]); string id = Convert.ToString(UserInfo["id"]); CreateListItemLeaderboard(id, name, fScore, i + 1); LoadFriendsAvatar(i); } leaderboardLoading.SetActive(false); } if (result.Error != null) { FB.API(getScoreAPIString, HttpMethod.GET, CallBackLoadLeaderboard); return; } }
private void OnProfilePhotoCallback(IGraphResult result) { if (string.IsNullOrEmpty(result.Error) && result.Texture != null) { m_Asset = result.Texture; try { if (File.Exists(localResPath)) { File.Delete(localResPath); } byte[] bytes = result.Texture.EncodeToJPG(); File.WriteAllBytes(localResPath, bytes); } catch (Exception e) { Log.e(e); //如果保存出错,删除出错文件 if (File.Exists(localResPath)) { File.Delete(localResPath); } } resState = eResState.kReady; } else { OnResLoadFaild(); } }
private void OnGetFriendsData(IGraphResult result) { this.Friends = new List <SocialFriendData>(); this.PlayerIdToFriendData = new Dictionary <string, SocialFriendData>(); this.InstalledFBIDs = new List <string>(); if (!string.IsNullOrEmpty(result.RawResult)) { object obj = new JsonParser(result.RawResult).Parse(); Dictionary <string, object> dictionary = obj as Dictionary <string, object>; List <object> list = dictionary["data"] as List <object>; for (int i = 0; i < list.Count; i++) { SocialFriendData socialFriendData = (SocialFriendData) new SocialFriendData().FromObject(list[i]); this.Friends.Add(socialFriendData); if (socialFriendData.Installed) { this.InstalledFBIDs.Add(socialFriendData.Id); } } this.CommonFriendDataActions(); } else { Service.Logger.ErrorFormat("Error fetching FB friends data: {0}", new object[] { result.Error }); } }
void NameCallBack(IGraphResult result) { Debug.Log(result.RawResult); IDictionary <string, object> profile = result.ResultDictionary; LoggedInUI.transform.FindChild("Name").GetComponent <Text>().text = "Hello " + profile ["first_name"]; }
void DisplayProfilePic(IGraphResult result) { if (result.Texture != null) { ProfilePic = Sprite.Create(result.Texture, new Rect(0, 0, 128, 128), new Vector2()); } }
private void PostsCallback(IGraphResult result) { if (result.Error == null) { Debug.Log("Result: " + result.RawResult); FBGraphResult graphObject = FBGraphResult.CreateFromJSON(result.RawResult); if (graphObject != null) { Debug.Log("Created a graphObject"); Debug.Log("num posts: " + graphObject.data.Count); for (int i = 0; i < 3; i++) { Debug.Log("id: " + graphObject.data[i].id + ", message: " + graphObject.data[i].message + " full pic: " + graphObject.data[i].full_picture + " pic: " + graphObject.data[i].picture); if (graphObject.data[i].picture != "") { IEnumerator coroutine = DownloadFBImage(graphObject.data[i].picture); StartCoroutine(coroutine); } } } } FB.LogOut(); }
private void GetPicture(IGraphResult result) { if (result.Error == null && result.Texture != null) { ProfilePicture.sprite = Sprite.Create(result.Texture, new Rect(0, 0, 128, 128), new Vector2()); } }
void OnImageUploaded(IGraphResult result) { if (OnImageUpload != null) { OnImageUpload(DeserializeFBResult(result.RawResult)); } }
private void NameCallBack(IGraphResult result) { string userName = (string)result.ResultDictionary["name"]; print(userName + "님 안녕하세요^^"); PlayerPrefs.SetString("nickName", userName); }
private static void GetPlayerInfoCallback(IGraphResult result) { Debug.Log("GetPlayerInfoCallback"); if (result.Error != null) { Debug.LogError(result.Error); return; } Debug.Log(result.RawResult); // Save player name string name; if (result.ResultDictionary.TryGetValue("first_name", out name)) { GameStateManager.Username = name; } //Fetch player profile picture from the URL returned string playerImgUrl = GraphUtil.DeserializePictureURL(result.ResultDictionary); GraphUtil.LoadImgFromURL(playerImgUrl, delegate(Texture pictureTexture) { // Setup the User's profile picture if (pictureTexture != null) { GameStateManager.UserTexture = pictureTexture; } // Redraw the UI GameStateManager.CallUIRedraw(); }); }
private void FetchProfileCallbackFB(IGraphResult result) { //uiLogin.Hide (); Logger.E("FB: " + result.RawResult); FBUserDetails = (Dictionary <string, object>)result.ResultDictionary; Dictionary <string, object> pictureDetails = (Dictionary <string, object>)FBUserDetails["picture"]; Dictionary <string, object> pictureData = (Dictionary <string, object>)pictureDetails["data"]; string fb_id = FBUserDetails["id"].ToString(); string fb_email = string.Empty; if (FBUserDetails.ContainsKey("email")) { fb_email = FBUserDetails["email"].ToString(); } else { string deviceID = SystemInfo.deviceUniqueIdentifier; string cleanDeviceID = RemoveSpecialCharacters(deviceID); if (cleanDeviceID.Length > 50) { cleanDeviceID = cleanDeviceID.Substring(0, 50); } fb_email = cleanDeviceID + "@empty.fb"; } string fb_name = FBUserDetails["name"].ToString(); string fb_url = "https://graph.facebook.com/{0}/picture?type=normal"; fb_url = string.Format(fb_url, fb_id); ApiManager.instance.FacebookLogin(fb_id, fb_email, fb_name, fb_url); }
void Callback(IGraphResult result) { if (result.Error != null) { return; } }
void FriendCallBack(IGraphResult result) { IDictionary<string, object> data = result.ResultDictionary; List<object> friends = (List<object>)data ["data"]; foreach (object obj in friends) { Dictionary<string, object> dictio = (Dictionary<string, object>)obj; CreateFriend(dictio ["name"].ToString (), dictio ["id"].ToString ()); } }
private void ProfilePhotoCallback(IGraphResult result) { if (string.IsNullOrEmpty(result.Error) && result.Texture != null) { this.profilePic = result.Texture; } this.HandleResult(result); }
public void ReturnUserCallback(IGraphResult result) { var dict = Json.Deserialize(result.RawResult) as Dictionary<string,object>; PlayerPrefs.SetString ("fbId", dict ["id"].ToString() ); PlayerPrefs.SetString ("fbName", dict ["name"].ToString() ); PlayerPrefs.SetInt ("fbLogged", 1 ); updatePhoto (); }
void GraphCallback (IGraphResult result) { FB_Result fb_result; if (result == null) { fb_result = new FB_Result(string.Empty, "Null Response"); } else { fb_result = new FB_Result(result.RawResult, result.Error); } _Callback(fb_result); }
private void OnPostSuccess(IGraphResult result) { if (!string.IsNullOrEmpty(result.Error)) { Debug.LogError("Post error: " + result.Error); } else { Debug.Log("Post successful!"); } }
void CallbackShareImage(IGraphResult result) { if(result.Error != null) { Debug.Log("********** FB error at share Image " + result.Error); } else { Debug.Log("********** FB share Image sucess"); } }
void OnGetFriendsList(IGraphResult result) { List<object> l = (List<object>)result.ResultDictionary["data"]; posts.Clear(); for (int i = 0; i < l.Count; i++) { posts.Add(new PopularityDataModel.FBPostModel((Dictionary<string, object>) l[i])); } posts.Sort((x, y) => y.totalLikes.CompareTo(x.totalLikes)); FBUIInstance.GetComponent<FBProgressPanel>().SetupProgressPanels(posts); }
public void UserIdCallBack(IGraphResult result) { // Set User name levelManager.mUserName = (string)result.ResultDictionary["name"]; levelManager.mUserId = (string)result.ResultDictionary["id"]; Debug.Log("User name is " + levelManager.mUserName); Debug.Log("User id is " + levelManager.mUserId); // Link FB account with Shephertz string token = AccessToken.CurrentAccessToken.TokenString; levelManager.socialService.LinkUserFacebookAccount(levelManager.mUserName, token, new ShephertzCallBack()); }
void FBFriendsCallback(IGraphResult result) { if (result.Error != null) { Debug.LogError(result.Error); // Let's just try again FB.API("/me?fields=id,name,friends.limit(100).fields(name,id)", Facebook.Unity.HttpMethod.GET, FBFriendsCallback); return; } var data = Facebook.MiniJSON.Json.Deserialize(result.RawResult) as Dictionary<string, object>; IDictionary dict = Facebook.MiniJSON.Json.Deserialize(result.RawResult) as IDictionary; var friends = dict["friends"] as Dictionary<string, object>; System.Collections.Generic.List<object> ff = friends["data"] as System.Collections.Generic.List<object>; foreach (var obj in ff) { Dictionary<string, object> facebookFriendData = obj as Dictionary<string, object>; SocialEvents.AddFacebookFriend(facebookFriendData["id"].ToString(), facebookFriendData["name"].ToString()); } print("OnFacebookFriends"); SocialEvents.OnFacebookFriends(); }
public void handleFriendIds(IGraphResult result) { var dict = Json.Deserialize(result.RawResult) as Dictionary<string,object>; object friendsH; var friends = new List<object>(); if(dict.TryGetValue ("friends", out friendsH)) { friends = (List<object>)(((Dictionary<string, object>)friendsH) ["data"]); for (int i = 0; i < 6; i++) { var friendDict = ((Dictionary<string,object>)(friends[i])); var friend = new Dictionary<string, string>(); friend["id"] = (string)friendDict["id"]; friend["first_name"] = (string)friendDict["first_name"]; Debug.Log (friend ["id"] + friend ["first_name"]); FB.API( friend["id"] + "/picture?type=square&height=128&width=128", HttpMethod.GET, GetPictureCallBack); } } }
private void GetAllGroupsCB(IGraphResult result) { if (!string.IsNullOrEmpty(result.RawResult)) { this.LastResponse = result.RawResult; var resultDictionary = result.ResultDictionary; if (resultDictionary.ContainsKey("data")) { var dataArray = (List<object>)resultDictionary["data"]; if (dataArray.Count > 0) { var firstGroup = (Dictionary<string, object>)dataArray[0]; this.gamerGroupCurrentGroup = (string)firstGroup["id"]; } } } if (!string.IsNullOrEmpty(result.Error)) { this.LastResponse = result.Error; } }
private void ScoreCallBack(IGraphResult result) { }
/* * getpicturecallback */ public void GetPictureCallBack(IGraphResult result) { //set the texture to the wheel GameObject.Find("Manager").GetComponent<Manager>().AddWheelsTexture(result.Texture); }
void NameCallBack(IGraphResult result) { IDictionary<string, object> profile = result.ResultDictionary; LoggedInUI.transform.FindChild ("Name").GetComponent<Text> ().text = "Hello " + profile ["first_name"]; }
void PostCallback (IGraphResult result) { DebugUtils.DebugLog("PostCallback called."); if (result.Error != null) { DebugUtils.DebugLogError(result.Error); OnEventNotify(SNResultCode.kPostFailed); return; } DebugUtils.Log("Post successful!"); OnEventNotify(SNResultCode.kPosted); }
void DealWithProfilePicture(IGraphResult result) { if (result.Error != null) { Debug.Log("problem with getting profile picture"); FB.API("/me/picture", HttpMethod.GET, DealWithProfilePicture); return; } Image UserAvatar = UIFBAvatar.GetComponent<Image>(); UserAvatar.sprite = Sprite.Create(result.Texture, new Rect(0, 0, result.Texture.width, result.Texture.height), new Vector2(0.5f, 0.5f)); UserPhoto.GetComponent<Image>().sprite = Sprite.Create(result.Texture, new Rect(0, 0, result.Texture.width, result.Texture.height), new Vector2(0.5f, 0.5f)); }
/** Login Callbacks **/ private void ProfileCallback(IGraphResult result) { }
void PictureCallBack(IGraphResult result) { Texture2D image = result.Texture; LoggedInUI.transform.FindChild ("ProfilePicture").GetComponent<Image> ().sprite = Sprite.Create (image, new Rect (0, 0, 100, 100), new Vector2 (0.5f, 0.5f)); }
private static void GetInvitableFriendsCallback(IGraphResult result) { Debug.Log("GetInvitableFriendsCallback"); if (result.Error != null) { Debug.LogError(result.Error); return; } Debug.Log(result.RawResult); // Store /me/invitable_friends result object dataList; if (result.ResultDictionary.TryGetValue("data", out dataList)) { var invitableFriendsList = (List<object>)dataList; CacheFriends(invitableFriendsList); } }
private static void GetScoresCallback(IGraphResult result) { Debug.Log("GetScoresCallback"); if (result.Error != null) { Debug.LogError(result.Error); return; } Debug.Log(result.RawResult); // Parse scores info var scoresList = new List<object>(); object scoresh; if (result.ResultDictionary.TryGetValue ("data", out scoresh)) { scoresList = (List<object>) scoresh; } // Parse score data HandleScoresData (scoresList); // Redraw the UI GameStateManager.CallUIRedraw(); }
private void UpdateSurvivorDraftWindow (IGraphResult result) { if (result.Error == null) { //store the data object for later use in next friend being updated. fbFriendsResult = result; Debug.Log(result.ToString()); string data = result.RawResult as string; Debug.Log(data); JsonData jsonData = JsonMapper.ToJson(data); //fill the player data into the play card objects on the draft window. for (int i=0; i<3; i++) { //set the name from the result. survivorDraftCardArray[i].survivor.name = jsonData[i]["name"].ToString(); // roll and load random stats int stam = Random.Range(90, 140); survivorDraftCardArray[i].survivor.baseStamina = stam; survivorDraftCardArray[i].survivor.curStamina = stam; int attk = Random.Range(9, 25); survivorDraftCardArray[i].survivor.baseAttack = attk; //get and update the photo Image survivorPic = survivorDraftCardArray[i].profilePic; string imgUrl = jsonData[i]["picture"]["data"]["url"].ToString(); WWW www = new WWW(imgUrl); survivorPic.sprite = Sprite.Create(www.texture, new Rect(0,0,200,200), new Vector2()); //update the text field. string myText = ""; myText += "name: " + survivorDraftCardArray[i].survivor.name.ToString()+"\n"; myText += "stamina: " + survivorDraftCardArray[i].survivor.baseStamina.ToString()+"\n"; myText += "attack: " +survivorDraftCardArray[i].survivor.baseAttack.ToString(); survivorDraftCardArray[i].displayText.text = myText; } }else{ Debug.Log(result.Error); } }
void APICallback(IGraphResult result) { Debug.Log("APICallBack"); Debug.Log(result); }
private void ScoresCallback(IGraphResult result) { Debug.Log("Scores callback: " + result.RawResult); scoreList = Util.DeserializeScores(result.RawResult); foreach(Transform child in ScoreScrolList.transform) { GameObject.Destroy(child.gameObject); } foreach (object score in scoreList) { var entry = (Dictionary<string, object>) score; var user = (Dictionary<string, object>) entry["user"]; //scoresDebug.text = scoresDebug.text + "UN: " + user["name"] + " - " + entry["score"] + ", "; GameObject ScorePanel; ScorePanel = Instantiate(ScoreEntryPanel) as GameObject; ScorePanel.transform.parent = ScoreScrolList.transform; Transform ThisScoreName = ScorePanel.transform.Find("FriendName"); Transform ThisScoreScore = ScorePanel.transform.Find("FriendScore"); Text ScoreName = ThisScoreName.GetComponent<Text>(); Text ScoreScore = ThisScoreScore.GetComponent<Text>(); ScoreName.text = user["name"].ToString(); ScoreScore.text = entry["score"].ToString(); Transform TheUserAvatar = ScorePanel.transform.Find("FriendAvatar"); Image UserAvatar = TheUserAvatar.GetComponent<Image>(); FB.API(user["id"].ToString() + "/picture", HttpMethod.GET, delegate(IGraphResult pictureresult) { if(pictureresult.Error != null) { Debug.Log(pictureresult.Error); } else { UserAvatar.sprite = Sprite.Create(pictureresult.Texture, new Rect(0, 0, pictureresult.Texture.width, pictureresult.Texture.height), new Vector2(0.5f, 0.5f)); } }); } }
void OnMyProfileCb (IGraphResult result) { DebugUtils.DebugLog("OnMyProfileCb called."); if (result.Error != null) { DebugUtils.DebugLogError(result.Error); OnEventNotify(SNResultCode.kError); return; } try { Dictionary<string, object> json = Json.Deserialize(result.RawResult) as Dictionary<string, object>; if (json == null) { DebugUtils.DebugLogError("OnMyProfileCb - json is null."); OnEventNotify(SNResultCode.kError); return; } // my profile my_info_.id = json["id"] as string; my_info_.name = json["name"] as string; DebugUtils.Log("Facebook id: {0}, name: {1}.", my_info_.id, my_info_.name); // my picture var picture = json["picture"] as Dictionary<string, object>; var data = picture["data"] as Dictionary<string, object>; my_info_.url = data["url"] as string; StartCoroutine(RequestPicture(my_info_)); OnEventNotify(SNResultCode.kMyProfile); } catch (Exception e) { DebugUtils.DebugLogError("Failure in OnMyProfileCb: " + e.ToString()); } }
void DealWithUserName(IGraphResult result) { if (result.Error != null) { Debug.Log("problem with getting profile picture"); FB.API("/me?fields=id,first_name,friends.limit(100).fields(first_name,picture)", HttpMethod.GET, DealWithUserName); return; } profile = Util.DeserializeJSONProfile(result.RawResult); Text Usertext = UIFBUserName.GetComponent<Text>(); Usertext.text = " " + profile["first_name"]; }
void OnInviteListCb (IGraphResult result) { try { Dictionary<string, object> json = Json.Deserialize(result.RawResult) as Dictionary<string, object>; if (json == null) { DebugUtils.DebugLogError("OnInviteListCb - json is null."); OnEventNotify(SNResultCode.kError); return; } object invitable_friends = null; json.TryGetValue("invitable_friends", out invitable_friends); if (invitable_friends == null) { DebugUtils.DebugLogError("OnInviteListCb - invitable_friends is null."); OnEventNotify(SNResultCode.kError); return; } invite_friends_.Clear(); List<object> list = ((Dictionary<string, object>)invitable_friends)["data"] as List<object>; foreach (object item in list) { Dictionary<string, object> info = item as Dictionary<string, object>; Dictionary<string, object> picture = ((Dictionary<string, object>)info["picture"])["data"] as Dictionary<string, object>; string url = picture["url"] as string; UserInfo user = new UserInfo(); user.id = info["id"] as string; user.name = info["name"] as string; user.url = url; invite_friends_.Add(user); DebugUtils.DebugLog(">> id:{0} name:{1} url:{2}", user.id, user.name, user.url); } DebugUtils.Log("Succeeded in getting the invite list."); OnEventNotify(SNResultCode.kInviteList); if (auto_request_picture_ && invite_friends_.Count > 0) StartCoroutine(RequestPictureList(invite_friends_)); } catch (Exception e) { DebugUtils.DebugLogError("Failure in OnInviteListCb: " + e.ToString()); } }
void DisplayProfilePic(IGraphResult result) { if (result.Texture != null) { ProfilePic = Sprite.Create (result.Texture, new Rect (0, 0, 128, 128), new Vector2 ()); } }