private void Start() { _getAxisService = this; _constants = (IConstants)NullChecker .TryFind <Constants>(Tags.Constants, gameObject); _gameController = (IGameController)NullChecker .TryFind <GameController>(Tags.GameController, gameObject); _speed = _constants.HalfGameWidth; _playerSpawner = new PlayerSpawner(_constants); _playerSpawner.SetSpawnPosition(_rb); }
public void RunTestingConstructor(IGetAxisService getAxisService, float speed) { _getAxisService = getAxisService; _speed = speed; }