private void ForceStartGameplay(bool force = false) { if (_gameplayManager.IsTutorial) { _tutorialManager.SetupTutorialById(GameClient.Get <IDataManager>().CachedUserLocalData.CurrentTutorialId); } _appStateManager.ChangeAppState(Enumerators.AppState.GAMEPLAY, force); _uiManager.HidePopup <LoadingGameplayPopup>(); _gameplayManager.StartGameplay(); }