public GameResultService(IGameResultRepository gameResultRepository, IGamerRepository gamerRepository, IGameTableRepository gameTableRepository, IBoardGameRepository boardGameRepository) { _gameResultRepository = gameResultRepository; _gamerRepository = gamerRepository; _gameTableRepository = gameTableRepository; _boardGameRepository = boardGameRepository; }
public GameTableService(IGamerService gamerService, IGameTableRepository gameTableRepository, IBoardGameService boardGameService, IGameParticipationService gameParticipationService, IGameResultRepository gameResultRepository) { _gamerService = gamerService; _gameTableRepository = gameTableRepository; _boardGameService = boardGameService; _gameParticipationService = gameParticipationService; _gameResultRepository = gameResultRepository; }
public CreateGameTableChecker(IGameTableRepository gameTableRepository) { _gameTableRepository = gameTableRepository; }
public GameTableService(IGameTableRepository gameTableRepository, IPlayerRepository playerRepository, CreateGameTableChecker createGameTableChecker) { _gameTableRepository = gameTableRepository; _playerRepository = playerRepository; _createGameTableChecker = createGameTableChecker; }