protected override void OnGameStart(Game game, IGameStarter gameStarter) { base.OnGameStart(game, gameStarter); try { OnGameStart2(game, gameStarter); gameStarter.AddModel(Utils.NPCMT_ClanTierModel.Init); gameStarter.AddModel(Utils.NPCMT_PregnancyModel.Init); //gameStarter.AddModel(Utils.NPCMT_TroopCountLimitModel.Init); gameStarter.AddModel(Utils.NPCMT_WorkshopModel.Init); gameStarter.AddAgeModel(); } catch (Exception e) { Console.WriteLine(e.ToString()); } }