private void FillSnakeCoord(LinkedList <Vector3> list) { stage.SetSnakeHead(list.First()); for (int i = 1; i < list.Count - 1; i++) { stage.SetSnakeTurnCoord(list.ElementAt(i), (int)list.ElementAt(i - 1).Z); } stage.SetSnakeTail(list.Last(), (int)list.ElementAt(list.Count - 2).Z); }