private async Task LoadGameMap() { try { if (this._selectedGameId == 0) { return; } codeCore.Visible = true; var index = 0; RemoveItems(); var result = await _gameServiceRepository.GetGameMap(new Request <int>(this._selectedGameId).SetToken()); await ReadGameInfo(); await LoadPlayedGameList(); var name = ""; foreach (var item in result) { UserControl ctrl; switch (item.ControllerType) { case Enums.ControllerType.VerticalLine: ctrl = new UCVerticalLine(); name = "ucVerticalLine_"; break; case Enums.ControllerType.HorizontalLine: ctrl = new UCHorizontalLine(); name = "ucHorizontalLine_"; break; case Enums.ControllerType.Charactor: ctrl = new UCCharactor(); name = "ucChar_"; _charactor = ctrl; X = item.PointX; Y = item.PointY; break; case Enums.ControllerType.Target: ctrl = new UCTarget(); name = "ucTarget_"; break; default: continue; } ctrl.Name = $"{name}{index}"; ctrl.Location = new Point(item.PointX, item.PointY); ctrl.Size = new Size(item.Width, item.Height); Controls.Add(ctrl); index++; } } catch (Exception ex) { new ExceptionHandler(ex); } }
private async void btnLoadGame_Click(object sender, EventArgs e) { var result = new List <GameMapModel>(); try { result = await _gameServiceRepository.GetGameMap(new Request <int>(_selectedGame).SetToken()); } catch (Exception ex) { Helper.Error(ex: ex); return; } RemoveItems(); var name = string.Empty; foreach (var item in result) { UserControl ctrl; switch (item.ControllerType) { case Enums.ControllerType.VerticalLine: ctrl = new UCVerticalLine(); name = "ucVerticalLine_"; break; case Enums.ControllerType.HorizontalLine: ctrl = new UCHorizontalLine(); name = "ucHorizontalLine_"; break; case Enums.ControllerType.Charactor: ctrl = new UCCharactor(); name = "ucChar_"; break; case Enums.ControllerType.Target: ctrl = new UCTarget(); name = "ucTarget_"; break; default: continue; } ctrl.Name = $"{name}{index}"; ctrl.MouseEnter += control_MouseEnter; ctrl.MouseLeave += control_MouseLeave; ctrl.MouseDown += control_MouseDown; ctrl.MouseMove += control_MouseMove; ctrl.MouseUp += control_MouseUp; ctrl.KeyDown += control_keyDown; ctrl.MouseClick += CtrlOnMouseClick; ctrl.Location = new Point(item.PointX, item.PointY); ctrl.Size = new Size(item.Width, item.Height); Controls.Add(ctrl); index++; } }