protected override void OnAwake() { base.OnAwake(); gameServerInformationChanger = Components.GetComponent <IGameServerInformationChanger>().AssertNotNull(); gameServersInformationProvider = Components.GetComponent <IGameServersInformationProvider>().AssertNotNull(); }
public GameServersProviderOperationHandler() { gameServersInformationProvider = ServerComponents.GetComponent <IGameServersInformationProvider>().AssertNotNull(); }