public async Task <ActionResult> AddGame([Bind] Game game, HttpPostedFileBase gameImage, HttpPostedFileBase fonImage) { if (ModelState.IsValid) { game.GameImage = gameImage?.ToBase64(); game.BackImage = fonImage?.ToBase64(); if (!string.IsNullOrEmpty(game.PreviewLink)) { game.PreviewLink = game.PreviewLink.PreviewLink(); } await _repository.AddGameAsync(game); TempData["message"] = $"Game {game.Name} was added"; return(RedirectToAction("Index")); } GameEditViewModel model = new GameEditViewModel { Game = game, Categories = Categories, Publishers = Publishers }; return(View(model)); }
public async Task <IActionResult> CreateGameAsync([FromQuery] uint player1Id, [FromQuery] uint player2Id) { if (player1Id == 0 || player2Id == 0 || player1Id == player2Id) { return(BadRequest()); } var isGameStarted = await _gameRepository.IsThereStartedGame(player1Id, player2Id); if (isGameStarted) { return(StatusCode((int)HttpStatusCode.Conflict)); } var game = new Game { Id = Guid.NewGuid().ToString(), Player1Id = player1Id, Player2Id = player2Id }; await _gameRepository.AddGameAsync(game); var response = new GameCreated { GameId = game.Id }; return(Ok(response)); }
public async Task <ActionResult <GameDto> > CreateGame([FromBody] GameCreateDto game) { var gameEntity = mapper.Map <Game>(game); await gameRepository.AddGameAsync(gameEntity); if (!await gameRepository.SaveAsync()) { throw new Exception($"Creating game {game.Title} failed on save"); } var gameDto = mapper.Map <GameDto>(gameEntity); return(CreatedAtRoute("GetGame", new { gameEntity.Id }, gameDto)); }
private async Task CheckUpdatesGames(IEnumerable <Game> games, int channelId) { var dbnewsItems = await _gameRepository.GetAllGameAsync().ConfigureAwait(false); foreach (var gameItem in games) { var dbItem = dbnewsItems.FirstOrDefault(dbNews => dbNews.Link == gameItem.Link); if (ReferenceEquals(dbItem, null)) { var itemForAdd = Mapper.Map <DbGame>(gameItem); itemForAdd.ChannelId = channelId; var addedItem = await _gameRepository.AddGameAsync(itemForAdd).ConfigureAwait(false); } } }
async Task <GameModel> IGameService.CreateGameAsync(GameCreateModel game, CancellationToken cancellationToken) { await _gameValidator.ValidateNewGameAsync(game, cancellationToken : cancellationToken); var newGameCreate = _gameCreateMapper.Map(game); var newGame = await _gameRepository.AddGameAsync(newGameCreate, cancellationToken : cancellationToken); if (game.Users != null) { foreach (var user in game.Users) { await AddUserToGameInternalAsync(newGame.Id, user.Id, game.DeckId, cancellationToken : cancellationToken); } } return(_gameMapper.Map(newGame)); }
public async Task <int> AddGameAsync(GameDto game) { var gameEntity = game.ToEntity(); return(await _gameRepository.AddGameAsync(gameEntity)); }