public Level1(IFoodDrawer foodDrawer, ILayoutDrawer layoutDrawer, IGameOver gameOver) : base(foodDrawer, layoutDrawer, gameOver) { }
public LevelBase(IFoodDrawer foodDrawer, ILayoutDrawer layoutDrawer, IGameOver gameOver) { _foodDrawer = foodDrawer; _layoutDrawer = layoutDrawer; _gameOver = gameOver; }