private void CreatePlayers() { var player = _factory.CreatePlayer( new Position(GameConfig.PLAYER_START_POSITION.XPos, GameConfig.PLAYER_START_POSITION.YPos), Direction.Up); _gameObjects.Add(player); }
private void CreatePlayers() { var player = _factory.CreatePlayer( new Position(GameConfig.PLAYER_START_POSITION.XPos, GameConfig.PLAYER_START_POSITION.YPos), Direction.Up); _gameObjects.Add(player); }