public ParticipantsService( IGameMapper gameMapper, IParticipantMapper participantMapper) { this.gameMapper = gameMapper; this.participantMapper = participantMapper; }
public PlayerContext(IPlayerRepository playerRepository, IGameRepository gameRepository, IPlayerMapper playerMapper, IGameMapper gameMapper) { _playerRepository = playerRepository; _gameRepository = gameRepository; _playerMapper = playerMapper; _gameMapper = gameMapper; }
public GameContext(IGameRepository gameRepository, ICategoryRepository categoryRepository, IGameMapper gameMapper, ICategoryMapper categoryMapper, IPlayedDateMapper playedDateMapper) { _categoryMapper = categoryMapper; _categoryRepository = categoryRepository; _gameRepository = gameRepository; _gameMapper = gameMapper; _playedDateMapper = playedDateMapper; }
public ApplicationServiceGame(IGameService GameService, IGameMapper GameMapper) { _gameService = GameService; _gameMapper = GameMapper; }
public GameController(IGameLogic gameLogic, IGameMapper gameMapper) { GameLogic = gameLogic; GameMapper = gameMapper; }
public GamesContext(IGameRepository gameRepository, IGameMapper mapper) { _mapper = mapper; _gameRepository = gameRepository; }