public GameLogReaderHttp(Uri[] gameLogServerUris, IEventParser parser, ILogger logger) { _eventParser = parser; _logServerApi = RestClient.For <IGameLogServer>(gameLogServerUris[0].ToString()); _safeLogPath = gameLogServerUris[1].LocalPath.ToBase64UrlSafeString(); _logger = logger; }
public GameLogReaderHttp(Uri gameLogServerUri, string logPath, IEventParser parser) { this.logPath = logPath.ToBase64UrlSafeString();; Parser = parser; Api = RestClient.For <IGameLogServer>(gameLogServerUri); }