public void Handle_RegisterFriendChallenge() { var logLine = "[Bob] ---RegisterFriendChallenge---"; _bobHandler.Handle(logLine, _gameState, _game); _gameHandler.AssertWasCalled(x => x.HandleInMenu()); }
public void Handle_DetectRank() { var logLine = "[Asset] CachedAsset.UnloadAssetObject() - unloading name=Medal_Ranked_11 family=Texture persistent=False"; _assetHandler.Handle(logLine, _gameState, _game); _gameHandler.AssertWasCalled(x => x.SetRank(11)); }
public void Handle_StartSpectating() { var logLine = "[Power] ================== Begin Spectating 1st player =================="; _game.Stub(x => x.IsInMenu).Return(true); _powerHandler.Handle(logLine, _gameState, _game); _gameHandler.AssertWasCalled(x => x.SetGameMode(GameMode.Spectator)); _gameState.AssertWasCalled(x => x.FoundSpectatorStart = false); }