public TicTacToeGame(IBoard board, IGameModeSelection gameModeSelection, IGameStarting starting, IGameEnding ending) { _board = board; _gameModeSelection = gameModeSelection; _starting = starting; _ending = ending; }
public void Initialize(Image lifeBar, int currentLife, GameObject ship, IGameEnding gameEnding) { this.lifeBar = lifeBar; CurrentLife = currentLife; maxLife = currentLife; spriteWidth = lifeBar.rectTransform.sizeDelta.x; this.gameEnding = gameEnding; }