public IDataResult <List <Game> > GetAll() { if (DateTime.Now.Hour > 23 && DateTime.Now.Hour < 7) { return(new ErrorDataResult <List <Game> >(Messages.MaintenanceTime)); } return(new SuccessDataResult <List <Game> >(_gameDal.GetAll(), Messages.ListedGame)); }
public List <Game> GetAll() { return(_gameDal.GetAll()); }
public List <Game> GetAll() { // Transactional islemleri ve kontroller _loggerService.Log(); return(_gameDal.GetAll()); }
public IEnumerable <Game> GetAll() { return(_gameDal.GetAll()); }
public IDataResult <List <Game> > GetAll() { return(new SuccessDataResult <List <Game> >(_gameDal.GetAll())); }