public GameByIdProcessor( IAutoMapper autoMapper, IGameLinkService gameLinkService, IGameByIdQueryProcessor gameByIdQueryProcessor) { _autoMapper = autoMapper; _gameLinkService = gameLinkService; _gameByIdQueryProcessor = gameByIdQueryProcessor; }
public RestartGameProcessor( IAutoMapper autoMapper, IGameLinkService gameLinkService, IGameByIdQueryProcessor gameByIdQueryProcessor, IUpdateGameStatusQueryProcessor updateGameStatusQueryProcessor) { _autoMapper = autoMapper; _gameLinkService = gameLinkService; _gameByIdQueryProcessor = gameByIdQueryProcessor; _updateGameStatusQueryProcessor = updateGameStatusQueryProcessor; }
public CompleteGameProcessor( IDateTime dateTime, IAutoMapper autoMapper, IGameLinkService gameLinkService, IGameByIdQueryProcessor gameByIdQueryProcessor, IUpdateGameStatusQueryProcessor updateGameStatusQueryProcessor) { _dateTime = dateTime; _autoMapper = autoMapper; _gameLinkService = gameLinkService; _gameByIdQueryProcessor = gameByIdQueryProcessor; _updateGameStatusQueryProcessor = updateGameStatusQueryProcessor; }