public void OnApplicationPause(bool pauseStatus) { if (VoiceState.UnInited == State) { return; } Debug.Log("Voice OnApplicationPause: " + pauseStatus); if (pauseStatus) { if (m_voiceengine == null) { return; } m_voiceengine.Pause(); //s_strLog += "\r\n pause:"+ret; } else { if (m_voiceengine == null) { return; } m_voiceengine.Resume(); //s_strLog += "\r\n resume:"+ret; } }
void OnApplicationPause(bool pauseStatus) { #if UNITY_IPHONE || UNITY_ANDROID Debug.Log("Voice OnApplicationPause: " + pauseStatus); if (pauseStatus) { if (m_voiceengine == null) { return; } m_voiceengine.Pause(); } else { if (m_voiceengine == null) { return; } int a = m_voiceengine.Resume(); if (GCloudVoiceErr.GCLOUD_VOICE_NEED_INIT == (GCloudVoiceErr)a) { VoiceInit(); } } #endif }
void OnApplicationPause(bool pauseStatus) { // Debug.Log("Voice OnApplicationPause: " + pauseStatus); if (autoPause) { if (pauseStatus) { if (mVoiceengine != null) { mVoiceengine.Pause(); } } else { if (mVoiceengine != null) { mVoiceengine.Resume(); } } } }
void OnApplicationPause(bool pauseStatus) { if (m_voiceengine != null) { if (pauseStatus) { m_voiceengine.Pause(); } else { m_voiceengine.Resume(); } } }
void OnApplicationPause(bool pauseStatus) { if (m_voiceengine == null) { return; } // 应用暂停时GVoice引擎也暂停,应用重新开始时引擎继续 if (pauseStatus) { m_voiceengine.Pause(); } else { m_voiceengine.Resume(); } }
public void OnApplicationPause(bool pauseStatus) { if (pauseStatus) { if (m_voiceengine == null) { return; } m_voiceengine.Pause(); } else { if (m_voiceengine == null) { return; } m_voiceengine.Resume(); } }
void OnApplicationPause(bool pauseStatus) { // Debug.Log("Voice OnApplicationPause: " + pauseStatus); if (pauseStatus) { if (mVoiceengine == null) { return; } mVoiceengine.Pause(); } else { if (mVoiceengine == null) { return; } mVoiceengine.Resume(); } }