// Get Users You requested to follow public IEnumerable <long> GetUserIdsYouRequestedToFollow(int maximumUsersToRetrieve = 75000) { return(_friendshipQueryExecutor.GetUserIdsYouRequestedToFollow(maximumUsersToRetrieve)); }
// Get Users You requested to follow public IEnumerable <long> GetUserIdsYouRequestedToFollow() { return(_friendshipQueryExecutor.GetUserIdsYouRequestedToFollow()); }