コード例 #1
0
ファイル: ImageTest.cs プロジェクト: yazici/Aeron.NET
        public void SetUp()
        {
            RcvBuffer                     = new UnsafeBuffer(new byte[ALIGNED_FRAME_LENGTH]);
            DataHeader                    = new DataHeaderFlyweight();
            MockFragmentHandler           = A.Fake <IFragmentHandler>();
            MockControlledFragmentHandler = A.Fake <IControlledFragmentHandler>();
            Position     = A.Fake <IPosition>(options => options.Wrapping(new AtomicLongPosition()));
            LogBuffers   = A.Fake <LogBuffers>();
            ErrorHandler = A.Fake <ErrorHandler>();
            Subscription = A.Fake <Subscription>();

            TermBuffers = new UnsafeBuffer[LogBufferDescriptor.PARTITION_COUNT];

            DataHeader.Wrap(RcvBuffer);

            for (var i = 0; i < LogBufferDescriptor.PARTITION_COUNT; i++)
            {
                TermBuffers[i] = new UnsafeBuffer(new byte[TERM_BUFFER_LENGTH]);
            }

            var logMetaDataBuffer = new UnsafeBuffer(new byte[LogBufferDescriptor.LOG_META_DATA_LENGTH]);

            A.CallTo(() => LogBuffers.DuplicateTermBuffers()).Returns(TermBuffers);
            A.CallTo(() => LogBuffers.TermLength()).Returns(TERM_BUFFER_LENGTH);
            A.CallTo(() => LogBuffers.MetaDataBuffer()).Returns(logMetaDataBuffer);
        }
コード例 #2
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        public static long Read(UnsafeBuffer termBuffer, int offset, IFragmentHandler handler, int fragmentsLimit, Header header, ErrorHandler errorHandler)
        {
            int fragmentsRead = 0;
            int capacity      = termBuffer.Capacity;

            try
            {
                do
                {
                    int frameLength = FrameDescriptor.FrameLengthVolatile(termBuffer, offset);
                    if (frameLength <= 0)
                    {
                        break;
                    }

                    int termOffset = offset;
                    offset += BitUtil.Align(frameLength, FrameDescriptor.FRAME_ALIGNMENT);

                    if (!FrameDescriptor.IsPaddingFrame(termBuffer, termOffset))
                    {
                        header.SetBuffer(termBuffer, termOffset);

                        handler.OnFragment(termBuffer, termOffset + DataHeaderFlyweight.HEADER_LENGTH, frameLength - DataHeaderFlyweight.HEADER_LENGTH, header);

                        ++fragmentsRead;
                    }
                } while (fragmentsRead < fragmentsLimit && offset < capacity);
            }
            catch (Exception t)
            {
                errorHandler(t);
            }

            return(Pack(offset, fragmentsRead));
        }
コード例 #3
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        public void Setup()
        {
            ImageOneMock = A.Fake <Image>();
            ImageTwoMock = A.Fake <Image>();

            A.CallTo(() => ImageOneMock.CorrelationId).Returns(1);
            A.CallTo(() => ImageTwoMock.CorrelationId).Returns(2);

            AtomicReadBuffer        = new UnsafeBuffer(new byte[READ_BUFFER_CAPACITY]);
            Conductor               = A.Fake <ClientConductor>();
            FragmentHandler         = A.Fake <IFragmentHandler>();
            Header                  = A.Fake <Header>();
            AvailableImageHandler   = A.Fake <AvailableImageHandler>();
            UnavailableImageHandler = A.Fake <UnavailableImageHandler>();

            A.CallTo(() => Header.Flags).Returns(FLAGS);

            Subscription = new Subscription(
                Conductor,
                CHANNEL,
                STREAM_ID_1,
                SUBSCRIPTION_CORRELATION_ID,
                AvailableImageHandler,
                UnavailableImageHandler);

            A.CallTo(() => Conductor.ReleaseSubscription(Subscription)).Invokes(() => Subscription.InternalClose());
        }
コード例 #4
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ファイル: Subscription.cs プロジェクト: megakid/Aeron.NET
        /// <summary>
        /// Poll the <seealso cref="Image"/>s under the subscription for available message fragments.
        /// <para>
        /// Each fragment read will be a whole message if it is under MTU length. If larger than MTU then it will come
        /// as a series of fragments ordered within a session.
        /// </para>
        /// <para>
        /// To assemble messages that span multiple fragments then use <seealso cref="FragmentAssembler"/>.
        ///
        /// </para>
        /// </summary>
        /// <param name="fragmentHandler"> callback for handling each message fragment as it is read. </param>
        /// <param name="fragmentLimit">   number of message fragments to limit for the poll operation across multiple <seealso cref="Image"/>s. </param>
        /// <returns> the number of fragments received </returns>
        public int Poll(IFragmentHandler fragmentHandler, int fragmentLimit)
        {
            var images        = _fields.images;
            var length        = images.Length;
            var fragmentsRead = 0;

            var startingIndex = _fields.roundRobinIndex++;

            if (startingIndex >= length)
            {
                _fields.roundRobinIndex = startingIndex = 0;
            }

            for (var i = startingIndex; i < length && fragmentsRead < fragmentLimit; i++)
            {
                fragmentsRead += images[i].Poll(fragmentHandler, fragmentLimit - fragmentsRead);
            }

            for (var i = 0; i < startingIndex && fragmentsRead < fragmentLimit; i++)
            {
                fragmentsRead += images[i].Poll(fragmentHandler, fragmentLimit - fragmentsRead);
            }

            return(fragmentsRead);
        }
コード例 #5
0
ファイル: Image.cs プロジェクト: zhumingchuang/Aeron.NET
        /// <summary>
        /// Poll for new messages in a stream. If new messages are found beyond the last consumed position then they
        /// will be delivered to the <seealso cref="FragmentHandler"/> up to a limited number of fragments as specified or
        /// the maximum position specified.
        /// <para>
        /// Use a <seealso cref="FragmentAssembler"/> to assemble messages which span multiple fragments.
        ///
        /// </para>
        /// </summary>
        /// <param name="handler">       to which message fragments are delivered. </param>
        /// <param name="limitPosition"> to consume messages up to. </param>
        /// <param name="fragmentLimit"> for the number of fragments to be consumed during one polling operation. </param>
        /// <returns> the number of fragments that have been consumed. </returns>
        /// <seealso cref="FragmentAssembler" />
        /// <seealso cref="ImageFragmentAssembler" />
        public int BoundedPoll(IFragmentHandler handler, long limitPosition, int fragmentLimit)
        {
            if (_isClosed)
            {
                return(0);
            }

            int          fragmentsRead   = 0;
            long         initialPosition = _subscriberPosition.Get();
            int          initialOffset   = (int)initialPosition & _termLengthMask;
            int          offset          = initialOffset;
            UnsafeBuffer termBuffer      = ActiveTermBuffer(initialPosition);
            int          limitOffset     = (int)Math.Min(termBuffer.Capacity, (limitPosition - initialPosition) + offset);
            Header       header          = _header;

            header.Buffer = termBuffer;

            try
            {
                while (fragmentsRead < fragmentLimit && offset < limitOffset)
                {
                    int length = FrameDescriptor.FrameLengthVolatile(termBuffer, offset);
                    if (length <= 0)
                    {
                        break;
                    }

                    int frameOffset   = offset;
                    int alignedLength = BitUtil.Align(length, FrameDescriptor.FRAME_ALIGNMENT);
                    offset += alignedLength;

                    if (FrameDescriptor.IsPaddingFrame(termBuffer, frameOffset))
                    {
                        continue;
                    }

                    header.Offset = frameOffset;
                    handler.OnFragment(termBuffer, frameOffset + DataHeaderFlyweight.HEADER_LENGTH, length - DataHeaderFlyweight.HEADER_LENGTH, header);
                    ++fragmentsRead;
                }
            }
            catch (Exception t)
            {
                _errorHandler(t);
            }
            finally
            {
                long resultingPosition = initialPosition + (offset - initialOffset);
                if (resultingPosition > initialPosition)
                {
                    _subscriberPosition.SetOrdered(resultingPosition);
                }
            }

            return(fragmentsRead);
        }
コード例 #6
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        public void SetUp()
        {
            header             = new Header(INITIAL_TERM_ID, TERM_BUFFER_CAPACITY);
            termBuffer         = A.Fake <UnsafeBuffer>();
            errorHandler       = A.Fake <ErrorHandler>();
            handler            = A.Fake <IFragmentHandler>();
            subscriberPosition = A.Fake <IPosition>();

            A.CallTo(() => termBuffer.Capacity).Returns(TERM_BUFFER_CAPACITY);
        }
コード例 #7
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 /// <summary>
 /// Return a reusable, parameterized event loop that calls and idler when no messages are received
 /// </summary>
 /// <param name="fragmentHandler"> to be called back for each message. </param>
 /// <param name="limit">           passed to <seealso cref="Subscription#poll(FragmentHandler, int)"/> </param>
 /// <param name="running">         indication for loop </param>
 /// <param name="idleStrategy">    to use for loop </param>
 /// <returns> loop function </returns>
 public static Action <Subscription> SubscriberLoop(IFragmentHandler fragmentHandler, int limit, AtomicBoolean running, IIdleStrategy idleStrategy)
 {
     return(subscription =>
     {
         while (running)
         {
             idleStrategy.Idle(subscription.Poll(fragmentHandler, limit));
         }
     });
 }
コード例 #8
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        public static int Read(
            UnsafeBuffer termBuffer,
            int termOffset,
            IFragmentHandler handler,
            int fragmentsLimit,
            Header header,
            ErrorHandler errorHandler,
            long currentPosition,
            IPosition subscriberPosition)
        {
            int fragmentsRead = 0;
            int offset        = termOffset;
            int capacity      = termBuffer.Capacity;

            header.Buffer = termBuffer;

            try
            {
                while (fragmentsRead < fragmentsLimit && offset < capacity)
                {
                    int frameLength = FrameDescriptor.FrameLengthVolatile(termBuffer, offset);
                    if (frameLength <= 0)
                    {
                        break;
                    }

                    int frameOffset = offset;
                    offset += BitUtil.Align(frameLength, FrameDescriptor.FRAME_ALIGNMENT);

                    if (!FrameDescriptor.IsPaddingFrame(termBuffer, frameOffset))
                    {
                        header.Offset = frameOffset;
                        handler.OnFragment(termBuffer, frameOffset + DataHeaderFlyweight.HEADER_LENGTH, frameLength - DataHeaderFlyweight.HEADER_LENGTH, header);

                        ++fragmentsRead;
                    }
                }
            }

            catch (Exception t)
            {
                errorHandler(t);
            }
            finally
            {
                long newPosition = currentPosition + (offset - termOffset);
                if (newPosition > currentPosition)
                {
                    subscriberPosition.SetOrdered(newPosition);
                }
            }

            return(fragmentsRead);
        }
コード例 #9
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        public void SetUp()
        {
            delegateFragmentHandler = A.Fake <IFragmentHandler>();
            termBuffer = A.Fake <IDirectBuffer>();
            adapter    = new FragmentAssembler(delegateFragmentHandler);
            header     = A.Fake <Header>(x => x.Wrapping(new Header(INITIAL_TERM_ID, LogBufferDescriptor.TERM_MIN_LENGTH)));

            header.SetBuffer(termBuffer, 0);

            A.CallTo(() => termBuffer.GetInt(A <int> ._)).Returns(SESSION_ID);
        }
コード例 #10
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        private static void RoundTripMessages(UnsafeBuffer buffer,
                                              IFragmentHandler fragmentHandler, Publication publication, Subscription subscription, int count)
        {
            for (var i = 0; i < count; i++)
            {
                do
                {
                    buffer.PutLong(0, Stopwatch.GetTimestamp());
                } while (publication.Offer(buffer, 0, MessageLength) < 0L);

                PollingIdleStrategy.Reset();
                while (subscription.Poll(fragmentHandler, FragmentCountLimit) <= 0)
                {
                    PollingIdleStrategy.Idle();
                }
            }
        }
コード例 #11
0
ファイル: Image.cs プロジェクト: zhumingchuang/Aeron.NET
        /// <summary>
        /// Poll for new messages in a stream. If new messages are found beyond the last consumed position then they
        /// will be delivered to the <seealso cref="FragmentHandler"/> up to a limited number of fragments as specified.
        ///
        /// Use a <see cref="FragmentAssembler"/> to assemble messages which span multiple fragments.
        /// </summary>
        /// <param name="fragmentHandler"> to which message fragments are delivered. </param>
        /// <param name="fragmentLimit">   for the number of fragments to be consumed during one polling operation. </param>
        /// <returns> the number of fragments that have been consumed. </returns>
        /// <seealso cref="FragmentAssembler" />
        /// <seealso cref="ImageFragmentAssembler" />
        public int Poll(IFragmentHandler fragmentHandler, int fragmentLimit)
        {
            if (_isClosed)
            {
                return(0);
            }

            var position = _subscriberPosition.Get();

            return(TermReader.Read(
                       ActiveTermBuffer(position),
                       (int)position & _termLengthMask,
                       fragmentHandler,
                       fragmentLimit,
                       _header,
                       _errorHandler,
                       position,
                       _subscriberPosition));
        }
コード例 #12
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 /// <summary>
 /// Construct an adapter to reassemble message fragments and _delegate on only whole messages.
 /// </summary>
 /// <param name="fragmentHandler">            onto which whole messages are forwarded. </param>
 /// <param name="initialBufferLength"> to be used for each session. </param>
 public FragmentAssembler(FragmentHandler fragmentHandler, int initialBufferLength = 0)
 {
     _initialBufferLength = initialBufferLength;
     _delegate            = HandlerHelper.ToFragmentHandler(fragmentHandler);
 }
コード例 #13
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 /// <summary>
 /// Construct an adapter to reassemble message fragments and _delegate on only whole messages.
 /// </summary>
 /// <param name="fragmentHandler">            onto which whole messages are forwarded. </param>
 /// <param name="initialBufferLength"> to be used for each session. </param>
 public ImageFragmentAssembler(FragmentHandler fragmentHandler, int initialBufferLength = BufferBuilder.MIN_ALLOCATED_CAPACITY)
 {
     _delegate = HandlerHelper.ToFragmentHandler(fragmentHandler);
     _builder  = new BufferBuilder(initialBufferLength);
 }
コード例 #14
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 /// <summary>
 /// Construct an adapter to reassemble message fragments and _delegate on only whole messages.
 /// </summary>
 /// <param name="fragmentHandler">            onto which whole messages are forwarded. </param>
 /// <param name="initialBufferLength"> to be used for each session. </param>
 public ImageFragmentAssembler(IFragmentHandler fragmentHandler, int initialBufferLength = 0)
 {
     _delegate = fragmentHandler;
     _builder  = new BufferBuilder(initialBufferLength);
 }
コード例 #15
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        /// <summary>
        /// Return a reusable, parameterised event loop that calls a default idler when no messages are received
        /// </summary>
        /// <param name="fragmentHandler"> to be called back for each message. </param>
        /// <param name="limit">           passed to <seealso cref="Subscription#poll(FragmentHandler, int)"/> </param>
        /// <param name="running">         indication for loop </param>
        /// <returns> loop function </returns>
        public static Action <Subscription> SubscriberLoop(IFragmentHandler fragmentHandler, int limit, AtomicBoolean running)
        {
            IIdleStrategy idleStrategy = new BusySpinIdleStrategy();

            return(SubscriberLoop(fragmentHandler, limit, running, idleStrategy));
        }
コード例 #16
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 /// <summary>
 /// Construct an adapter to reassemble message fragments and _delegate on only whole messages.
 /// </summary>
 /// <param name="fragmentHandler">            onto which whole messages are forwarded. </param>
 /// <param name="initialBufferLength"> to be used for each session. </param>
 public FragmentAssembler(IFragmentHandler fragmentHandler, int initialBufferLength = 0)
 {
     _initialBufferLength = initialBufferLength;
     _delegate            = fragmentHandler;
 }
コード例 #17
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 /// <summary>
 /// Construct an adapter to reassemble message fragments and _delegate on only whole messages.
 /// </summary>
 /// <param name="fragmentHandler">            onto which whole messages are forwarded. </param>
 /// <param name="initialBufferLength"> to be used for each session. </param>
 public ImageFragmentAssembler(FragmentHandler fragmentHandler, int initialBufferLength = 0)
 {
     _delegate = HandlerHelper.ToFragmentHandler(fragmentHandler);
     _builder  = new BufferBuilder(initialBufferLength);
 }
コード例 #18
0
ファイル: Image.cs プロジェクト: megakid/Aeron.NET
        /// <summary>
        /// Poll for new messages in a stream. If new messages are found beyond the last consumed position then they
        /// will be delivered to the <seealso cref="FragmentHandler"/> up to a limited number of fragments as specified.
        ///
        /// Use a <see cref="FragmentAssembler"/> to assemble messages which span multiple fragments.
        /// </summary>
        /// <param name="fragmentHandler"> to which message fragments are delivered. </param>
        /// <param name="fragmentLimit">   for the number of fragments to be consumed during one polling operation. </param>
        /// <returns> the number of fragments that have been consumed. </returns>
        /// <seealso cref="FragmentAssembler" />
        /// <seealso cref="ImageFragmentAssembler" />
#if DEBUG
        public virtual int Poll(IFragmentHandler fragmentHandler, int fragmentLimit)
コード例 #19
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ファイル: FragmentAssembler.cs プロジェクト: valmac/Aeron.NET
 /// <summary>
 /// Construct an adapter to reassemble message fragments and _delegate on only whole messages.
 /// </summary>
 /// <param name="fragmentHandler">            onto which whole messages are forwarded. </param>
 /// <param name="initialBufferLength"> to be used for each session. </param>
 public FragmentAssembler(FragmentHandler fragmentHandler, int initialBufferLength = BufferBuilder.MIN_ALLOCATED_CAPACITY)
 {
     _initialBufferLength = initialBufferLength;
     _delegate            = HandlerHelper.ToFragmentHandler(fragmentHandler);
 }