コード例 #1
0
        public ObjectGuid CreateServingCallback(object customData, ref Simulator.ObjectInitParameters initData, Quality quality)
        {
            IFoodContainer container = (customData as Recipe).CreateFinishedFood(Recipe.MealQuantity.Group, Quality.Nice);

            if (container != null)
            {
                return(container.ObjectId);
            }

            return(ObjectGuid.InvalidObjectGuid);
        }
コード例 #2
0
        public ObjectGuid CreateSnackCallback(object customData, ref Simulator.ObjectInitParameters initData, Quality quality)
        {
            Recipe recipe = (customData as Recipe);

            if (recipe != null)
            {
                IFoodContainer container = (customData as Recipe).CreateFinishedFood(Recipe.MealQuantity.Single, Quality.Outstanding);
                if (container != null)
                {
                    return(container.ObjectId);
                }
            }
            return(ObjectGuid.InvalidObjectGuid);
        }
コード例 #3
0
ファイル: SortInventory.cs プロジェクト: pepoluan/NRaas
            public Quality GetQuality(IGameObject obj)
            {
                Ingredient ingredient = obj as Ingredient;

                if (ingredient != null)
                {
                    return(ingredient.GetQuality());
                }
                else
                {
                    ICraft craft = obj as ICraft;
                    if (craft != null)
                    {
                        return(craft.GetQuality());
                    }
                    else
                    {
                        IFoodContainer food = obj as IFoodContainer;
                        if (food != null)
                        {
                            return(food.FoodQuality);
                        }
                        else
                        {
                            IHarvestable harvestable = obj as IHarvestable;
                            if (harvestable != null)
                            {
                                return(harvestable.GetQuality());
                            }
                            else
                            {
                                return(Quality.Neutral);
                            }
                        }
                    }
                }
            }
コード例 #4
0
        public static GameObject ReturnShoppingObject(RestockItem rItem, SimDescription actor, StoreSetRegister register)
        {
            GameObject o           = null;
            bool       keepLooping = true;

            switch (rItem.info.Type)
            {
            case ItemType.Herb:
            case ItemType.Ingredient:
                foreach (KeyValuePair <string, List <StoreItem> > kvp in Grocery.mItemDictionary)
                {
                    foreach (StoreItem item in kvp.Value)
                    {
                        if (item.Name.Equals(rItem.info.Name))
                        {
                            keepLooping = false;
                            IngredientData data = (IngredientData)item.CustomData;
                            if (rItem.info.Type == ItemType.Ingredient)
                            {
                                o = Ingredient.Create(data);
                            }
                            else
                            {
                                o = Herb.Create(data);
                                //PlantableNonIngredientData data = (PlantableNonIngredientData)item.CustomData;
                                //o = (GameObject)PlantableNonIngredient.Create(data);
                            }
                            break;
                        }
                    }
                    if (!keepLooping)
                    {
                        break;
                    }
                }

                break;

            case ItemType.Fish:
                o = Fish.CreateFishOfRandomWeight(rItem.info.FType);
                break;

            case ItemType.Craftable:
                break;

            case ItemType.Gem:
            case ItemType.Metal:

                o = (GameObject)RockGemMetalBase.Make(rItem.info.RockData, false);
                break;

            case ItemType.Nectar:

                NectarBottle bottle = (NectarBottle)GlobalFunctions.CreateObjectOutOfWorld("NectarBottle");
                NectarBottleObjectInitParams nectarBottleObjectInitParams = bottle.CreateAncientBottle(rItem.info.NectarAge, rItem.info.Price);

                if (nectarBottleObjectInitParams != null)
                {
                    bottle.mBottleInfo.FruitHash   = nectarBottleObjectInitParams.FruitHash;
                    bottle.mBottleInfo.Ingredients = nectarBottleObjectInitParams.Ingredients;
                    bottle.mBottleInfo.Name        = rItem.info.Name;             //nectarBottleObjectInitParams.Name;
                    bottle.mDateString             = nectarBottleObjectInitParams.DateString;
                    bottle.mBottleInfo.DateNum     = nectarBottleObjectInitParams.DateNum;
                    bottle.mBaseValue                   = rItem.info.Price;  // nectarBottleObjectInitParams.BaseValue;
                    bottle.ValueModifier                = (int)(nectarBottleObjectInitParams.CurrentValue - rItem.info.Price);
                    bottle.mBottleInfo.mCreator         = nectarBottleObjectInitParams.Creator;
                    bottle.mBottleInfo.NectarQuality    = Sims3.Gameplay.Objects.Quality.Neutral;                 //NectarBottle.GetQuality((float)rItem.info.Price);
                    bottle.mBottleInfo.MadeByLevel10Sim = nectarBottleObjectInitParams.MadeByLevel10Sim;
                    bottle.UpdateVisualState();
                }

                o = bottle;

                break;

            case ItemType.AlchemyPotion:

                foreach (AlchemyRecipe recipe in AlchemyRecipe.GetAllAwardPotionRecipes())
                {
                    if (rItem.info.Name.Equals(recipe.Name))
                    {
                        string[] array = new string[] { recipe.Key };

                        AlchemyRecipe randomAwardPotionRecipe = AlchemyRecipe.GetRandomAwardPotionRecipe();
                        PotionShopConsignmentRegister.PotionShopConsignmentRegisterData potionShopConsignmentRegisterData = new PotionShopConsignmentRegister.PotionShopConsignmentRegisterData();

                        potionShopConsignmentRegisterData.mParameters             = array;
                        potionShopConsignmentRegisterData.mObjectName             = randomAwardPotionRecipe.MedatorName;
                        potionShopConsignmentRegisterData.mGuid                   = potionShopConsignmentRegisterData.mObjectName.GetHashCode();
                        potionShopConsignmentRegisterData.mSellerAge              = CASAgeGenderFlags.None;
                        potionShopConsignmentRegisterData.mWeight                 = 100f;
                        potionShopConsignmentRegisterData.mSellPriceMinimum       = 0.75f;
                        potionShopConsignmentRegisterData.mSellPriceMaximum       = 1.25f;
                        potionShopConsignmentRegisterData.mDepreciationAgeMinimum = 0;
                        potionShopConsignmentRegisterData.mDepreciationAgeMaximum = 5;
                        potionShopConsignmentRegisterData.mLifespan               = 3f;
                        string text = string.Empty;
                        if (!string.IsNullOrEmpty(randomAwardPotionRecipe.CustomClassName))
                        {
                            text = randomAwardPotionRecipe.CustomClassName;
                        }
                        else
                        {
                            text = "Sims3.Gameplay.Objects.Alchemy.AlchemyPotion";
                        }
                        potionShopConsignmentRegisterData.mScriptClass = text;
                        potionShopConsignmentRegisterData.mIsRotatable = true;

                        PotionShopConsignmentRegister.PotionShopConsignmentRegisterObjectData potionShopConsignmentRegisterObjectData2 = PotionShopConsignmentRegister.PotionShopConsignmentRegisterObjectData.Create(potionShopConsignmentRegisterData);
                        potionShopConsignmentRegisterObjectData2.ShowTooltip = true;

                        o = (GameObject)potionShopConsignmentRegisterObjectData2.mObject;


                        break;
                    }
                }

                break;

            case ItemType.Bug:
                Terrarium t = Terrarium.Create(rItem.info.BugType);
                if (t != null)
                {
                    t.StartVfx();
                }
                o = t;
                break;

            case ItemType.Food:
                int servingPrice = 25;
                if (register != null)
                {
                    servingPrice = register.Info.ServingPrice;
                }

                IFoodContainer container = rItem.info.cookingProcess.Recipe.CreateFinishedFood(rItem.info.cookingProcess.Quantity, rItem.info.cookingProcess.Quality);

                if (rItem.info.cookingProcess.Quantity == Recipe.MealQuantity.Group)
                {
                    ((ServingContainerGroup)container).mPurchasedPrice = StoreHelperClass.ReturnPriceByQuality(rItem.info.cookingProcess.Quality, servingPrice * ((ServingContainerGroup)container).mNumServingsLeft);
                    ((ServingContainerGroup)container).RemoveSpoilageAlarm();
                }
                else
                {
                    ((ServingContainerSingle)container).mPurchasedPrice = StoreHelperClass.ReturnPriceByQuality(rItem.info.cookingProcess.Quality, servingPrice);
                    ((ServingContainerSingle)container).RemoveSpoilageAlarm();
                }

                o = (GameObject)container;

                break;

            case ItemType.Flowers:
                o = Wildflower.CreateWildflowerOfType(rItem.info.TypeOfWildFlower, Wildflower.WildflowerState.InVase);
                break;

            case ItemType.BookAlchemyRecipe_:
            case ItemType.BookComic_:
            case ItemType.BookFish_:
            case ItemType.BookGeneral_:
            case ItemType.BookRecipe_:
            case ItemType.BookSkill_:
            case ItemType.BookToddler_:
            case ItemType.SheetMusic_:
            case ItemType.AcademicTextBook_:

                foreach (KeyValuePair <string, List <StoreItem> > kvp in Bookstore.sItemDictionary)
                {
                    foreach (StoreItem item in kvp.Value)
                    {
                        if (item.Name.Equals(rItem.info.Name))
                        {
                            keepLooping = false;

                            if (rItem.info.Type == ItemType.BookGeneral_)
                            {
                                o = (GameObject)BookGeneral.CreateOutOfWorld(item.CustomData as BookGeneralData);
                            }
                            if (rItem.info.Type == ItemType.BookSkill_)
                            {
                                o = (GameObject)BookSkill.CreateOutOfWorld(item.CustomData as BookSkillData);
                            }
                            if (rItem.info.Type == ItemType.BookRecipe_)
                            {
                                o = (GameObject)BookRecipe.CreateOutOfWorld(item.CustomData as BookRecipeData);
                            }
                            if (rItem.info.Type == ItemType.SheetMusic_)
                            {
                                o = (GameObject)SheetMusic.CreateOutOfWorld(item.CustomData as SheetMusicData);
                            }
                            if (rItem.info.Type == ItemType.BookToddler_)
                            {
                                o = (GameObject)BookToddler.CreateOutOfWorld(item.CustomData as BookToddlerData);
                            }
                            if (rItem.info.Type == ItemType.BookFish_)
                            {
                                o = (GameObject)BookFish.CreateOutOfWorld(item.CustomData as BookFishData);
                            }
                            if (rItem.info.Type == ItemType.BookAlchemyRecipe_)
                            {
                                o = (GameObject)BookAlchemyRecipe.CreateOutOfWorld(item.CustomData as BookAlchemyRecipeData);
                            }
                            if (rItem.info.Type == ItemType.AcademicTextBook_)
                            {
                                o = (GameObject)AcademicTextBook.CreateOutOfWorld(item.CustomData as AcademicTextBookData, actor);
                            }
                            if (rItem.info.Type == ItemType.BookComic_)
                            {
                                o = (GameObject)BookComic.CreateOutOfWorld(item.CustomData as BookComicData);
                            }

                            break;
                        }
                    }
                    if (!keepLooping)
                    {
                        break;
                    }
                }


                break;

            case ItemType.JamJar:
                JamJar jamJar = GlobalFunctions.CreateObjectOutOfWorld("canningJarJam", ProductVersion.Store) as JamJar;

                if (jamJar != null)
                {
                    Type         tInfo = jamJar.GetType();
                    BindingFlags flags = BindingFlags.Instance | BindingFlags.NonPublic;
                    FieldInfo    ingredientDataField = tInfo.GetField("mData", flags);
                    FieldInfo    ingredientKeyField  = tInfo.GetField("mIngredientKey", flags);
                    FieldInfo    qualityField        = tInfo.GetField("mQuality", flags);
                    FieldInfo    preservesField      = tInfo.GetField("mIsPreserves", flags);
                    MethodInfo   materialStateMethod = tInfo.GetMethod("SetMaterialState", flags);

                    ingredientDataField.SetValue(jamJar, rItem.info.IngData);
                    ingredientKeyField.SetValue(jamJar, rItem.info.IngredientKey);
                    qualityField.SetValue(jamJar, rItem.info.JamQuality);
                    preservesField.SetValue(jamJar, rItem.info.JamIsPreserve);
                    materialStateMethod.Invoke(jamJar, null);
                }
                o = (GameObject)jamJar;
                break;

            default:
                break;
            }

            return(o);
        }
コード例 #5
0
        public static void RestockDisplay(CraftersConsignmentDisplay display, out Common.StringBuilder debug)
        {
            debug = new Common.StringBuilder("Display: " + display.CatalogName + Common.NewLine + "ObjectID:" + display.ObjectId);
            if (qualites.Count == 0)
            {
                InitLists();
            }

            List <int> slotsToSkipForWeddingCakeSetupOnChiller = new List <int> {
                23, 25
            };
            List <int> slotsToSkipForWeddingCakeSetupOnRack = new List <int> {
                0, 2, 4
            };
            List <int> slotsForWeddingCakesChiller = new List <int> {
                21, 22, 24
            };
            List <int> slotsForWeddingCakesOnRack = new List <int> {
                1, 3
            };
            // wedding cake slots are included in these so they get stocked... if the cakes are disabled, they will be skipped properly
            List <int> slotsForElegantStockingOnRack = new List <int> {
                1, 3, 5, 8, 9, 11, 13, 14, 17, 18, 20, 22, 23, 26
            };
            List <int> slotsForElegantStockingOnChiller = new List <int> {
                0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 21, 22, 24
            };
            Recipe randomRestockRecipe = null;

            if (display.LotCurrent != null)
            {
                debug += Common.NewLine + "LotCurrent: " + display.LotCurrent.Name;
            }

            if (!display.InWorld)
            {
                debug += Common.NewLine + "Display not in world";
                return;
            }

            if (Cupcake.Settings.IsDisplayExempt(display.ObjectId))
            {
                debug += Common.NewLine + "Display has auto restock disabled";
                return;
            }

            bool random = false;

            if (!Cupcake.Settings.HasSettings(display.ObjectId))
            {
                debug += Common.NewLine + "Display has no user defined settings.";
                random = true;
            }

            if (!Cupcake.Settings.mAffectActive && random)
            {
                if (display.LotCurrent == null)
                {
                    debug += Common.NewLine + "LotCurrent null";
                    return;
                }

                if (display.LotCurrent.LotId == Household.ActiveHousehold.LotId)
                {
                    debug += Common.NewLine + "On active household lot";
                    return;
                }

                List <PropertyData> list = RealEstateManager.AllPropertiesFromAllHouseholds();
                for (int i = 0; i < list.Count; i++)
                {
                    if (list[i] != null && display.LotCurrent.LotId == list[i].LotId && list[i].Owner != null && list[i].Owner.OwningHousehold == Household.ActiveHousehold)
                    {
                        debug += Common.NewLine + "On owned lot";
                        return;
                    }
                }
            }

            DisplayHelper.DisplayTypes displayType;
            Dictionary <int, Slot>     slots = DisplayHelper.GetEmptyOrFoodSlots(display, out displayType);

            foreach (KeyValuePair <int, Slot> slot in slots)
            {
                debug += Common.NewLine + "Slot: " + slot.Key;
                if (displayType == DisplayHelper.DisplayTypes.Chiller)
                {
                    if (!Cupcake.Settings.SlotHasSettings(display.ObjectId, slot.Key))
                    {
                        if (slot.Key > 20 && !Cupcake.Settings.mStockWeddingCakes)
                        {
                            debug += Common.NewLine + "Wedding cakes disabled, skipping top shelf";
                            continue;
                        }

                        if (Cupcake.Settings.mStockWeddingCakes && slotsToSkipForWeddingCakeSetupOnChiller.Contains(slot.Key))
                        {
                            debug += Common.NewLine + "Skipping slots for presentable wedding cake setup";
                            continue;
                        }

                        if (Cupcake.Settings.mElegantRestock && !slotsForElegantStockingOnChiller.Contains(slot.Key))
                        {
                            debug += Common.NewLine + "Skipping slot for elegant restocking";
                            continue;
                        }
                    }
                }

                if (displayType == DisplayHelper.DisplayTypes.Rack)
                {
                    if (!Cupcake.Settings.SlotHasSettings(display.ObjectId, slot.Key))
                    {
                        if (Cupcake.Settings.mStockWeddingCakes && slotsToSkipForWeddingCakeSetupOnRack.Contains(slot.Key))
                        {
                            debug += Common.NewLine + "Skipping slots for presentable wedding cake setup";
                            continue;
                        }

                        if (Cupcake.Settings.mElegantRestock && !slotsForElegantStockingOnRack.Contains(slot.Key))
                        {
                            debug += Common.NewLine + "Skipping slot for elegant restocking";
                            continue;
                        }
                    }
                }

                GameObject containedObject = display.GetContainedObject(slot.Value) as GameObject;
                if (containedObject == null)
                {
                    Dictionary <string, List <Quality> > settings = Cupcake.Settings.GetDisplaySettingsForSlot(display.ObjectId, slot.Key);

                    Recipe         recipe    = null;
                    IFoodContainer container = null;
                    Quality        quality   = Quality.Perfect;
                    if (random && !Cupcake.Settings.mDisableRandomAutoRestock && (!Cupcake.Settings.mOneRecipePerDisplayOnRandom || (Cupcake.Settings.mOneRecipePerDisplayOnRandom && randomRestockRecipe == null)))
                    {
                        debug += Common.NewLine + "Random";
                        if (Cupcake.Settings.mRandomRestockSettings.Count > 0)
                        {
                            if (Cupcake.Settings.Debugging)
                            {
                                debug += Common.NewLine + "Choices:";
                                foreach (KeyValuePair <string, List <Quality> > val in Cupcake.Settings.mRandomRestockSettings)
                                {
                                    debug += Common.NewLine + val.Key;
                                    foreach (Quality val2 in val.Value)
                                    {
                                        debug += Common.NewLine + val2.ToString();
                                    }
                                }
                            }

                            if (Recipe.NameToRecipeHash.Count > 0)
                            {
                                string pick = RandomUtil.GetRandomObjectFromList <string>(new List <string>(Cupcake.Settings.mRandomRestockSettings.Keys));
                                if (Recipe.NameToRecipeHash.ContainsKey(pick))
                                {
                                    recipe = Recipe.NameToRecipeHash[pick];

                                    debug += Common.NewLine + "Fetching random recipe...";
                                    debug += Common.NewLine + "Pick: " + recipe.Key;

                                    quality = RandomUtil.GetRandomObjectFromList <Quality>(Cupcake.Settings.mRandomRestockSettings[pick]);
                                    debug  += Common.NewLine + "Fetching random quality...";
                                    debug  += Common.NewLine + "Pick: " + quality.ToString();
                                }
                                else
                                {
                                    debug += Common.NewLine + "Failed to find defined recipe";
                                    continue;
                                }
                            }
                        }
                        else
                        {
                            if (goodies.Count > 0)
                            {
                                recipe = RandomUtil.GetRandomObjectFromList <Recipe>(goodies);
                                debug += Common.NewLine + "Fetching random bakery recipe...";
                                debug += Common.NewLine + "Pick: " + recipe.SpecificNameKey;
                                debug += Common.NewLine + "Quality: Always Perfect";
                            }
                        }

                        randomRestockRecipe = recipe;
                    }

                    if (random && Cupcake.Settings.mOneRecipePerDisplayOnRandom && randomRestockRecipe != null)
                    {
                        debug += Common.NewLine + "OneRecipePerDisplayOnRandom = true" + Common.NewLine + "Last Recipe: " + randomRestockRecipe.GenericName;
                        recipe = randomRestockRecipe;
                    }

                    if (settings != null)
                    {
                        debug += Common.NewLine + "Reading user settings...";

                        if (Cupcake.Settings.Debugging)
                        {
                            debug += Common.NewLine + "Choices:";
                            foreach (KeyValuePair <string, List <Quality> > val in settings)
                            {
                                debug += Common.NewLine + val.Key;
                                foreach (Quality val2 in val.Value)
                                {
                                    debug += Common.NewLine + val2.ToString();
                                }
                            }
                        }

                        string pick = "";
                        if (settings.Count > 0)
                        {
                            List <string> tempList = new List <string>();
                            tempList.AddRange(settings.Keys);

                            pick = RandomUtil.GetRandomObjectFromList <string>(tempList);

                            if (Recipe.NameToRecipeHash.ContainsKey(pick))
                            {
                                recipe = Recipe.NameToRecipeHash[pick];
                                debug += Common.NewLine + "Fetching random recipe...";
                                debug += Common.NewLine + "Pick: " + recipe.Key;
                            }
                            else
                            {
                                debug += Common.NewLine + "Failed to find defined recipe: " + pick;
                                continue;
                            }
                        }
                        else
                        {
                            debug += Common.NewLine + "Settings for slot was 0 count.";
                            continue;
                        }

                        quality = RandomUtil.GetRandomObjectFromList <Quality>(Cupcake.Settings.mDisplayRestockSettings[display.ObjectId][slot.Key][pick]);
                        debug  += Common.NewLine + "Fetching random quality...";
                        debug  += Common.NewLine + "Pick: " + quality.ToString();
                    }

                    bool tryCake = false;
                    if (random && Cupcake.Settings.mStockWeddingCakes && !Cupcake.Settings.SlotHasSettings(display.ObjectId, slot.Key))
                    {
                        List <string> cakes = new List <string> {
                            "BSBakeWeddingCake", "WeddingCakeSliceDOT07"
                        };
                        tryCake = true;

                        if (GameUtils.IsInstalled(ProductVersion.EP4))
                        {
                            cakes.Add("Wedding Cake Slice");
                        }

                        if ((displayType == DisplayHelper.DisplayTypes.Chiller && slotsForWeddingCakesChiller.Contains(slot.Key)) || (displayType == DisplayHelper.DisplayTypes.Rack && slotsForWeddingCakesOnRack.Contains(slot.Key)))
                        {
                            debug += Common.NewLine + "Wedding cake slot";
                            recipe = null;
                            while (recipe == null)
                            {
                                string pick = RandomUtil.GetRandomObjectFromList <string>(cakes);
                                if (!Recipe.NameToRecipeHash.TryGetValue(pick, out recipe))
                                {
                                    // for folks with out of date mods
                                    if (pick == "BSBakeWeddingCake")
                                    {
                                        break;
                                    }
                                }
                            }
                        }
                    }

                    if (recipe != null)
                    {
                        if (quality == Quality.Any)
                        {
                            // EA standard apparently doesn't handle this correctly...
                            quality = RandomUtil.GetRandomObjectFromList <Quality>(qualites);
                        }

                        // Catalog recipes
                        IGameObject cake = null;
                        if (recipe.Key == "WeddingCakeSliceDOT07")
                        {
                            debug += Common.NewLine + "Attempt at Monte Vista cake";
                            cake   = GlobalFunctions.CreateObjectOutOfWorld("foodServeCakeWeddingDOT07", ~ProductVersion.Undefined);
                            if (cake is FailureObject)
                            {
                                cake = GlobalFunctions.CreateObjectOutOfWorld("foodServeCakeWeddingDOT07", ProductVersion.BaseGame);
                            }
                        }
                        else if (recipe.Key == "Wedding Cake Slice")
                        {
                            debug += Common.NewLine + "Attempt at Generations cake";
                            cake   = GlobalFunctions.CreateObjectOutOfWorld("foodServeCakeWeddingTraditional", ProductVersion.EP4);
                            if (cake is FailureObject)
                            {
                                cake = GlobalFunctions.CreateObjectOutOfWorld("foodServeCakeWeddingTraditional", ProductVersion.BaseGame);
                            }
                        }
                        else if (((tryCake && cake is FailureObject) || recipe.Key == "BSBakeWeddingCake"))
                        {
                            debug += Common.NewLine + "Attempt at Store Wedding cake";
                            cake   = GlobalFunctions.CreateObjectOutOfWorld("foodServeCakeWeddingBakery", ~ProductVersion.Undefined);
                            if (cake is FailureObject)
                            {
                                cake = GlobalFunctions.CreateObjectOutOfWorld("foodServeCakeWeddingBakery", ProductVersion.BaseGame);
                            }
                        }
                        else if (recipe.Key == "BSBakeBirthdayCake")
                        {
                            debug += Common.NewLine + "Attempt at Store Birthday cake";
                            cake   = GlobalFunctions.CreateObjectOutOfWorld("FoodBirthdayCakeBakery", ~ProductVersion.Undefined);
                            if (cake is FailureObject)
                            {
                                cake = GlobalFunctions.CreateObjectOutOfWorld("FoodBirthdayCakeBakery", ProductVersion.BaseGame);
                            }
                        }
                        else
                        {
                            container = recipe.CreateFinishedFood(recipe.CanMakeGroupServing ? Recipe.MealQuantity.Group : Recipe.MealQuantity.Single, quality);
                        }

                        if (cake != null)
                        {
                            if (cake is FailureObject)
                            {
                                debug += Common.NewLine + "Cake was FailureObject";
                                try
                                {
                                    cake.Destroy();
                                }
                                catch { }
                                continue;
                            }

                            debug += Common.NewLine + "Cake success";
                            DisplayHelper.ParentToSlot(cake as GameObject, slot.Value, display);
                            cake.AddToWorld();
                            InitInteractions(cake as GameObject);
                        }

                        if (container != null)
                        {
                            if (container is FailureObject)
                            {
                                debug += Common.NewLine + "Container was FailureObject";
                                try
                                {
                                    container.Destroy();
                                }
                                catch { }
                                continue;
                            }

                            DisplayHelper.ParentToSlot(container as GameObject, slot.Value, display);
                            container.SetGeometryState(recipe.SingleServingContainer); // this is how EA sets it, don't ask
                            container.AddToWorld();

                            ServingContainer container2 = container as ServingContainer;
                            if (container2 != null)
                            {
                                int[] numArray = new int[] { 0, 0, 0, 0, 0, 0, 15, 30, 0x2d, 60, 0x4b, 100, 0x65 };
                                container2.CookingProcess.FoodPoints = numArray[(int)quality];
                                container2.CookingProcess.FoodState  = FoodCookState.Cooked;
                                container2.FoodCookStateChanged(container2.CookingProcess.FoodState);
                            }

                            InitInteractions(container as GameObject);

                            debug += Common.NewLine + "Success: " + recipe.GenericName + Common.NewLine + quality.ToString();
                        }
                    }
                }
                else
                {
                    debug += Common.NewLine + "Slot contained object: " + containedObject.CatalogName;
                }
            }
            display.AddInteractionsToChildObjects();
        }