コード例 #1
0
        public ModelControl(string filename, bool create)
        {
            reflection = new Reflection();

            heightmap           = new Heightmap(1000);
            heightmap.MinHeight = -5f;
            heightmap.MaxHeight = 5f;

            useAileronForRudder = Convert.ToBoolean(Bonsai.Utils.Settings.GetValue("UseAileronChannel"));

            AircraftParameters parameters = new AircraftParameters();

            if (create)
            {
                parameters.CreateDefault(filename);
            }
            else
            {
                parameters.File = filename;
            }
            if (parameters.Version == 2)
            {
                iFlightModel = new FlightModelWind2();
            }
            else
            {
                iFlightModel = new FlightModelWind();
            }
            iFlightModel.AircraftParameters = parameters;
            iFlightModel.Heightmap          = heightmap;
            iFlightModel.Paused             = true;
            iFlightModel.Initialize();
            airplaneModel          = new AirplaneModel(iFlightModel);
            airplaneModel.Position = new Vector3(0, 0, 0);
        }
コード例 #2
0
ファイル: Player.cs プロジェクト: sionhannuna/rcdeskpilot
        public void LoadModel(string fileName)
        {
            // First clean up
            if (iFlightModel != null)
            {
                iFlightModel.Dispose();
                iFlightModel = null;
            }
            if (modelApi != null)
            {
                modelApi.Dispose();
                modelApi = null;
            }
            if (airplane != null)
            {
                airplane.Dispose();
                airplane = null;
            }
            if (variometer != null)
            {
                variometer.Dispose();
                variometer = null;
            }

            // Now load the actual model
            //model = new FlightModelWind();
            AircraftParameters parameters = new RCSim.DataClasses.AircraftParameters();

            parameters.File = fileName;

            if (!string.IsNullOrEmpty(Bonsai.Utils.Settings.GetValue("ApiFlightModel")))
            {
                try
                {
                    string   assemblyInfo  = Bonsai.Utils.Settings.GetValue("ApiFlightModel");
                    string[] assemblyParts = assemblyInfo.Split(',', ';');
                    Assembly assembly      = Assembly.LoadFrom(assemblyParts[0]);
                    RCDeskPilot.API.FlightModelSimple flightModelSimple =
                        assembly.CreateInstance(assemblyParts[1]) as RCDeskPilot.API.FlightModelSimple;
                    modelApi          = new FlightModelApi();
                    modelApi.ApiModel = flightModelSimple;
                    iFlightModel      = modelApi;
                }
                catch (Exception ex)
                {
                    System.Windows.Forms.MessageBox.Show(
                        string.Format("Failed to load the flightmodel plugin : {0}", ex.ToString()));
                }
            }
            else
            {
                if (parameters.Version == 2)
                {
                    iFlightModel = new FlightModelWind2();
                }
                else
                {
                    iFlightModel = new FlightModelWind();
                }
            }

            iFlightModel.AircraftParameters = parameters;
            iFlightModel.Initialize();
            iFlightModel.Reset();
            iFlightModel.Wind      = new Vector3(0, 0, 0);
            iFlightModel.Heightmap = Heightmap;
            iFlightModel.Water     = Program.Instance.Scenery.Water;
            airplane = new AirplaneModel(iFlightModel);

            CurrentModel = fileName;

            if (smoke != null)
            {
                smoke.Dispose();
                smoke = null;
            }
            smoke = new Smoke(owner, iFlightModel);

            UpdateVariometer();

            this.owner.UpdateCameras();
            this.Reset();
        }