public SelectStage(int[] stages, ISoulBinder binder, IFishStageQueryer fish_stag_queryer) { _Binder = binder; _FishStageQueryer = fish_stag_queryer; _Querying = false; _Stages = stages; }
private void _GetFishStageQuery(IFishStageQueryer obj) { _FormulaUser.FishStageQueryerProvider.Supply -= _GetFishStageQuery; _Feature.FishStageQueryer = obj; _StorageUser.QueryProvider<IAccountFinder>().Supply += _AccountFinder; }
public User( ISoulBinder binder, IAccountFinder account_finder, IFishStageQueryer queryer, IGameRecorder game_record_handler, ITradeNotes trade_account) { _Machine = new StageMachine(); _Binder = binder; _AccountFinder = account_finder; _FishStageQueryer = queryer; var locks = new[] { new StageLock { KillCount = 200, Stage = 3 } }; _StageTicketInspector = new StageTicketInspector(new StageGate(locks)); _GameRecorder = game_record_handler; _TradeAccount = trade_account; }
public Center( IAccountFinder account_finder, IFishStageQueryer fish_stage_queryer, IGameRecorder rq, ITradeNotes trade_account) { _GameRecorder = rq; _AccountFinder = account_finder; _FishStageQueryer = fish_stage_queryer; _Tradefinder = trade_account; _Updater = new Updater(); _Hall = new Hall(); }
public User(ISoulBinder binder, IAccountFinder account_finder, IFishStageQueryer queryer, IGameRecorder game_record_handler, ITradeNotes trade_account) { _Machine = new StageMachine(); _Binder = binder; _AccountFinder = account_finder; _FishStageQueryer = queryer; var locks = new[] { new StageLock { KillCount = 200, Stage = 3 } }; _StageTicketInspector = new StageTicketInspector(new StageGate(locks)); _GameRecorder = game_record_handler; _TradeAccount = trade_account; }
private void _Query(IFishStageQueryer obj) { _QueryResult(obj.Query(_Id, 100)); }