コード例 #1
0
        public WhenSelect()
        {
            _gridSquares         = CreateGridSquares();
            _availablePlacements = Substitute.For <IFindAvailableSquarePlacements>();
            _squarePlacements    = new List <SquarePlacement>()
            {
                new SquarePlacement(_gridSquares.Take(5).ToArray()),
                new SquarePlacement(_gridSquares.Skip(5).Take(5).ToArray()),
                new SquarePlacement(_gridSquares.Skip(10).Take(5).ToArray()),
                new SquarePlacement(_gridSquares.Skip(15).Take(5).ToArray()),
                new SquarePlacement(_gridSquares.Skip(20).Take(5).ToArray())
            };
            _availablePlacements.For(_gridSquares, 5).Returns(_squarePlacements.ToArray());

            // Returns 0, 2, 3, 3 with this seed
            _random = Substitute.For <Random>(1);

            _selector = new RandomPlacementSelector(_availablePlacements, _random);
        }
コード例 #2
0
 public RandomPlacementSelector(IFindAvailableSquarePlacements findAvailableSquarePlacements, Random random)
 {
     _findAvailableSquarePlacements = findAvailableSquarePlacements;
     _random = random;
 }