コード例 #1
0
        public FileSystemWatcher GetFileSystemWatcher(IFileSystem fileSystem)
        {
            fileSystem.ThrowIfNull("fileSystem");

            string path = fileSystem.AbsolutePath(_relativePath);

            return(new FileSystemWatcher(Path.GetDirectoryName(path), Path.GetFileName(path)));
        }
コード例 #2
0
        public IEnumerable <AssetFile> ResolveAssetFiles(IFileSystem fileSystem)
        {
            fileSystem.ThrowIfNull("fileSystem");

            string path = fileSystem.AbsolutePath(_relativePath);

            yield return(new AssetFile(path, _encoding));
        }
コード例 #3
0
        public IEnumerable<AssetFile> ResolveAssetFiles(IFileSystem fileSystem)
        {
            fileSystem.ThrowIfNull("fileSystem");

            string path = fileSystem.AbsolutePath(_relativePath);

            yield return new AssetFile(path, _encoding);
        }
コード例 #4
0
        public FileSystemWatcher GetFileSystemWatcher(IFileSystem fileSystem)
        {
            fileSystem.ThrowIfNull("fileSystem");

            string path = fileSystem.AbsolutePath(_relativePath);

            return new FileSystemWatcher(Path.GetDirectoryName(path), Path.GetFileName(path));
        }
コード例 #5
0
        public FileSystemWatcher GetFileSystemWatcher(IFileSystem fileSystem)
        {
            fileSystem.ThrowIfNull("fileSystem");

            string directory = fileSystem.AbsolutePath(_relativeDirectory);

            return(new FileSystemWatcher(directory, _searchPattern)
            {
                IncludeSubdirectories = _searchOption == SearchOption.AllDirectories
            });
        }
コード例 #6
0
ファイル: DirectoryAsset.cs プロジェクト: dblchu/JuniorRoute
        public IEnumerable<AssetFile> ResolveAssetFiles(IFileSystem fileSystem)
        {
            fileSystem.ThrowIfNull("fileSystem");

            string directory = fileSystem.AbsolutePath(_relativeDirectory);
            string[] paths = fileSystem.GetDirectoryFiles(directory, _searchPattern, _searchOption);

            return paths
                .Where(arg => _filter == null || _filter.Filter(arg) == FilterResult.Include)
                .Select(arg => new AssetFile(arg, _encoding));
        }
コード例 #7
0
ファイル: DirectoryAsset.cs プロジェクト: dblchu/JuniorRoute
        public FileSystemWatcher GetFileSystemWatcher(IFileSystem fileSystem)
        {
            fileSystem.ThrowIfNull("fileSystem");

            string directory = fileSystem.AbsolutePath(_relativeDirectory);

            return new FileSystemWatcher(directory, _searchPattern)
                {
                    IncludeSubdirectories = _searchOption == SearchOption.AllDirectories
                };
        }
コード例 #8
0
        public IEnumerable <AssetFile> ResolveAssetFiles(IFileSystem fileSystem)
        {
            fileSystem.ThrowIfNull("fileSystem");

            string directory = fileSystem.AbsolutePath(_relativeDirectory);

            string[] paths = fileSystem.GetDirectoryFiles(directory, _searchPattern, _searchOption);

            return(paths
                   .Where(arg => _filter == null || _filter.Filter(arg) == FilterResult.Include)
                   .Select(arg => new AssetFile(arg, _encoding)));
        }