public CustomLogger() { #if UNITY_EDITOR this.logger = new EditorLogger(); #elif UNITY_ANDROID this.logger = new AndroidLogger(); #elif UNITY_IOS this.logger = new IOSLogger(); #else this.logger = new CanvasLogger(); #endif }
public CustomLogger() { #if UNITY_ANDROID this.logger = new AndroidLogger(); #elif UNITY_IOS this.logger = new IOSLogger(); #elif !UNITY_EDITOR this.logger = new CanvasLogger(); #else this.logger = new EditorLogger(); #endif }
static FacebookLogger() { FacebookLogger.Instance = new FacebookLogger.CustomLogger(); }
public CustomLogger() { this.logger = new FacebookLogger.CanvasLogger(); }