public void PlayerVehicleLeftEvent(IExampleVehicleEntity vehicle, IExamplePlayerEntity player, byte seat) { Console.WriteLine($"Player [{ player.Id }] { player.Name } has left vehicle ID { vehicle.Id }. Seat ID: { seat }."); }
public void VehicleRemovedEvent(IExampleVehicleEntity vehicle) { Console.WriteLine($"Vehicle ID { vehicle.Id } has been removed."); }
public void PlayerVehicleSeatChangedEvent(IExampleVehicleEntity vehicle, IExamplePlayerEntity player, byte oldSeat, byte newSeat) { Console.WriteLine($"Player [{ player.Id }] { player.Name } changed his vehicle seat ID from { oldSeat } to { newSeat } in vehicle ID { vehicle.Id }."); }