public PlayerControls(IEventLayerKeyInjector <PlayerControls> injector) { MoveRightEvent = new ButtonEvent(injector.Key); MoveLeftEvent = new ButtonEvent(injector.Key); MoveUpEvent = new ButtonEvent(injector.Key); MoveDownEvent = new ButtonEvent(injector.Key); JumpEvent = new ButtonEvent(injector.Key); }
public FireControls(IEventLayerKeyInjector <FireControls> injector) { Fire = new ButtonEvent(injector.Key); }