public static void SubscribeEventHandlersTo <TState, TTrigger>(this IEventDispatcherStateMachine <TState, TTrigger> fsm, TState stateId, params IStateEventHandler[] eventHandlers) { foreach (var eventHandler in eventHandlers) { fsm.SubscribeEventHandlerTo(stateId, eventHandler); } }
public static void SubscribeEventHandlersTo <TState, TTrigger>(this IEventDispatcherStateMachine <TState, TTrigger> fsm, TState stateId, params Func <IEvent, bool>[] methods) { foreach (var method in methods) { fsm.SubscribeEventHandlerTo(stateId, new DelegateStateEventHandler(method)); } }
public static void SubscribeEventHandlerTo <TState, TTrigger>(this IEventDispatcherStateMachine <TState, TTrigger> fsm, TState stateId, Func <IEvent, bool> method) { fsm.SubscribeEventHandlerTo(stateId, new DelegateStateEventHandler(method)); }
public static bool HasEventHandler <TState, TTrigger>(this IEventDispatcherStateMachine <TState, TTrigger> fsm, TState stateId, Func <IEvent, bool> method) { return(fsm.HasEventHandlerOn(stateId, new DelegateStateEventHandler(method))); }