/* */ public EquipToolEquippedItemsPanel CreateEqpToolEqpItemsPanel(out IEquipToolPanelConstArg arg) { IUIManager uim = Substitute.For <IUIManager>(); IPickUpSystemProcessFactory pickUpSystemProcessFactory = Substitute.For <IPickUpSystemProcessFactory>(); IEquipToolUIEFactory equipToolUIEFactory = Substitute.For <IEquipToolUIEFactory>(); IUIAdaptor uia = Substitute.For <IUIAdaptor>(); IUIImage image = Substitute.For <IUIImage>(); IEquippableIITAManager eqpIITAM = Substitute.For <IEquippableIITAManager>(); IEquipTool eqpTool = Substitute.For <IEquipTool>(); IPanelTransactionStateEngine engine = Substitute.For <IPanelTransactionStateEngine>(); IEquipToolPanelConstArg thisArg = new EquipToolPanelConstArg(uim, pickUpSystemProcessFactory, equipToolUIEFactory, uia, image, eqpTool, eqpIITAM, engine); EquipToolEquippedItemsPanel eqpItemsPanel = new EquipToolEquippedItemsPanel(thisArg); arg = thisArg; return(eqpItemsPanel); }
/* */ public TestEqpII CreateTestEqpII(out IEquippableItemIconConstArg arg) { IEquippableItemIconConstArg thisArg = Substitute.For <IEquippableItemIconConstArg>(); IUIManager uim = Substitute.For <IUIManager>(); thisArg.uim.Returns(uim); IPickUpSystemProcessFactory pickUpSystemProcessFactory = Substitute.For <IPickUpSystemProcessFactory>(); thisArg.processFactory.Returns(pickUpSystemProcessFactory); IEquipToolUIEFactory eqpToolUIEFactory = Substitute.For <IEquipToolUIEFactory>(); thisArg.uiElementFactory.Returns(eqpToolUIEFactory); IEquippableItemIconAdaptor eqpIIUIA = Substitute.For <IEquippableItemIconAdaptor>(); thisArg.uia.Returns(eqpIIUIA); IItemIconImage itemIconImage = Substitute.For <IItemIconImage>(); thisArg.image.Returns(itemIconImage); IEquippableIITAManager eqpIITAM = Substitute.For <IEquippableIITAManager>(); thisArg.iiTAM.Returns(eqpIITAM); IEquippableUIItem eqpItem = Substitute.For <IEquippableUIItem>(); thisArg.item.Returns(eqpItem); IEqpIITransactionStateEngine eqpIITAStateEngine = Substitute.For <IEqpIITransactionStateEngine>(); thisArg.iiTAStateEngine.Returns(eqpIITAStateEngine); IItemIconEmptinessStateEngine emptinessStateEngine = Substitute.For <IItemIconEmptinessStateEngine>(); thisArg.emptinessStateEngine.Returns(emptinessStateEngine); IItemIconPickUpImplementor pickUpImplementor = Substitute.For <IItemIconPickUpImplementor>(); thisArg.iiPickUpImplementor.Returns(pickUpImplementor); arg = thisArg; TestEqpII eqpII = new TestEqpII(thisArg); return(eqpII); }
public EquipToolPanelConstArg( IUIManager uim, IPickUpSystemProcessFactory pickUpSystemProcessFactory, IEquipToolUIEFactory equipToolUIEFactory, IUIAdaptor uia, IUIImage image, IEquipTool eqpTool, IEquippableIITAManager eqpIITAM, IPanelTransactionStateEngine engine ) : base( uim, pickUpSystemProcessFactory, equipToolUIEFactory, uia, image, ActivationMode.None ) { thisEqpIITAM = eqpIITAM; thisPanelTransactionStateEngine = engine; thisEquipTool = eqpTool; }
public EquipToolUIAActivationData(IUIManager uim, IPickUpSystemProcessFactory pickUpSystemProcessFactory, IEquipToolUIEFactory equipToolUIEFactory, IEquippableIITAManager eqpIITAM, IEquipTool eqpTool) : base(uim, pickUpSystemProcessFactory, equipToolUIEFactory, eqpIITAM) { thisEqpTool = eqpTool; }
public EquippableItemIconConstArg(IUIManager uim, IPickUpSystemProcessFactory pickUpSytemProcessFactory, IEquipToolUIEFactory eqpToolUIEFactory, IEquippableItemIconAdaptor uia, IItemIconImage itemIconImage, IEquipTool tool, IDragImageImplementor dragImageImplementor, IVisualPickednessStateEngine visualPickednessStateEngine, IEquippableIITAManager eqpIITAM, IEquippableUIItem item, IEqpIITransactionStateEngine eqpIITAStateEngine, IItemIconPickUpImplementor pickUpImplementor, IItemIconEmptinessStateEngine emptinessStateEngine, IEqpIITransferabilityHandlerImplementor eqpIITransferabilityHandlerImplementor, IQuantityRoller quantityRoller) : base(uim, pickUpSytemProcessFactory, eqpToolUIEFactory, uia, itemIconImage, tool, dragImageImplementor, visualPickednessStateEngine, eqpIITAM, item, eqpIITAStateEngine, pickUpImplementor, emptinessStateEngine, eqpIITransferabilityHandlerImplementor, quantityRoller) { }