public void Execute(GameCmd.stBatchRemoveUserMapScreenUserCmd_S cmd) { IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { Engine.Utility.Log.Error("严重错误:EntitySystem is null!"); return; } for (int i = 0; i < cmd.id.Count; ++i) { EntityCreator.Instance().RemovePlayer(cmd.id[i]); IPlayer player = es.FindPlayer(cmd.id[i]); if (player != null) { if (!ClientGlobal.Instance().IsMainPlayer(player)) { Client.stRemoveEntity removeEntiy = new Client.stRemoveEntity(); removeEntiy.uid = player.GetUID(); Engine.Utility.Log.Info("remove :" + cmd.id[i]); Engine.Utility.EventEngine.Instance().DispatchEvent((int)GameEventID.ENTITYSYSTEM_REMOVEENTITY, removeEntiy); es.RemoveEntity(player); } } } }
public void Excute(GameCmd.stBatchRemoveNpcMapScreenUserCmd_S cmd) { Profiler.BeginSample("stBatchRemoveNpcMapScreenUserCmd_S"); IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { Engine.Utility.Log.Error("严重错误:EntitySystem is null!"); return; } for (int i = 0; i < cmd.id.Count; ++i) { EntityCreator.Instance().RemoveNPC(cmd.id[i]); // Engine.Utility.Log.LogGroup( "ZDY" , "stBatchRemoveNpcMapScreenUserCmd_S remove entity ----------------" + cmd.id[i] ); IEntity npc = es.FindNPC(cmd.id[i]); if (npc == null) { npc = es.FindRobot(cmd.id[i]); } if (npc != null) { long uid = npc.GetUID(); Client.stRemoveEntity removeEntiy = new Client.stRemoveEntity(); removeEntiy.uid = uid; Engine.Utility.EventEngine.Instance().DispatchEvent((int)GameEventID.ENTITYSYSTEM_REMOVEENTITY, removeEntiy); NpcAscription.Instance.OnRemoveBelongData(uid); } es.RemoveEntity(npc); } Profiler.EndSample(); }
public void OnRemoveItems(GameCmd.stBatchRemoveItemMapScreenUserCmd_S cmd) { IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { Engine.Utility.Log.Error("严重错误:EntitySystem is null!"); return; } for (int i = 0; i < cmd.id.Count; ++i) { EntityCreator.Instance().RemovePlayer(cmd.id[i]); IBox box = es.FindBox(cmd.id[i]); if (box != null) { Client.stRemoveEntity removeEntiy = new Client.stRemoveEntity(); removeEntiy.uid = box.GetUID(); Engine.Utility.EventEngine.Instance().DispatchEvent((int)GameEventID.ENTITYSYSTEM_REMOVEENTITY, removeEntiy); es.RemoveEntity(box); } else { Engine.Utility.Log.Error("找不到box id{0}", cmd.id[i]); } } }
public void OnRemoveMapObjectRes(stRemoveMapObjectMapScreenUserCmd_S cmd) { //Engine.Utility.Log.Info("OnRemoveMapObjectRes ID:" + cmd.qwThisID); IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { Engine.Utility.Log.Error("严重错误:EntitySystem is null!"); return; } { EntityCreator.Instance().RemovePlayer(cmd.qwThisID); IBox box = es.FindBox(cmd.qwThisID); if (box != null) { Client.stRemoveEntity removeEntiy = new Client.stRemoveEntity(); removeEntiy.uid = box.GetUID(); Engine.Utility.EventEngine.Instance().DispatchEvent((int)GameEventID.ENTITYSYSTEM_REMOVEENTITY, removeEntiy); es.RemoveEntity(box); } else { Engine.Utility.Log.Error("找不到box id{0}", cmd.qwThisID); } } }
public int DestroyDisplayData() { IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (m_pEntity != null) { es.RemoveEntity(m_pEntity); m_pEntity = null; } return(1); }
//------------------------------------------------------------------------------------------------------- public void Clear() { IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { return; } Dictionary <int, IEntity> .Enumerator iter = m_dicEntity.GetEnumerator(); while (iter.MoveNext()) { if (iter.Current.Value != null) { Client.stRemoveEntity removeEntiy = new Client.stRemoveEntity(); removeEntiy.uid = iter.Current.Value.GetUID(); Engine.Utility.EventEngine.Instance().DispatchEvent((int)GameEventID.ENTITYSYSTEM_REMOVEENTITY, removeEntiy); es.RemoveEntity(iter.Current.Value); } } Dictionary <int, IPuppet> .Enumerator itPuppet = m_dicPuppet.GetEnumerator(); while (itPuppet.MoveNext()) { if (itPuppet.Current.Value != null) { Client.stRemoveEntity removeEntiy = new Client.stRemoveEntity(); removeEntiy.uid = itPuppet.Current.Value.GetUID(); Engine.Utility.EventEngine.Instance().DispatchEvent((int)GameEventID.ENTITYSYSTEM_REMOVEENTITY, removeEntiy); es.RemoveEntity(itPuppet.Current.Value); } } Client.IPlayer player = ClientGlobal.Instance().MainPlayer; if (player != null) { CameraFollow.Instance.target = player; } }
public void RemoveEntity(IPuppet puppet) { if (puppet == null) { return; } IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { return; } m_dicPuppet.Remove((int)puppet.GetID()); es.RemoveEntity(puppet); }
public void RemoveEntity(IEntity en) { if (en == null) { return; } IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { return; } if (en.GetEntityType() == EntityType.EntityType_Animal) { m_AnimalManager.RemoveAnimal(en as IAnimal); } m_dicEntity.Remove((int)en.GetID()); es.RemoveEntity(en); }
public void Excute(GameCmd.stRemoveMapNpcMapScreenUserCmd_S cmd) { Profiler.BeginSample("stRemoveMapNpcMapScreenUserCmd_S"); //RemoveNpc(cmd.dwTempID); IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { Engine.Utility.Log.Error("严重错误:EntitySystem is null!"); return; } { EntityCreator.Instance().RemoveNPC(cmd.dwTempID); //Engine.Utility.Log.LogGroup( "ZDY" , "single remove entity ----------------" + cmd.dwTempID ); //PetDataManager petData = DataManager.Manager<PetDataManager>(); //if(petData.NpcIsPet(cmd.dwTempID)) //{ // petData.OnPetDead( cmd.dwTempID ); //} IEntity npc = es.FindNPC(cmd.dwTempID); if (npc == null) { npc = es.FindRobot(cmd.dwTempID); } if (npc != null) { long uid = npc.GetUID(); Client.stRemoveEntity removeEntiy = new Client.stRemoveEntity(); removeEntiy.uid = uid; Engine.Utility.EventEngine.Instance().DispatchEvent((int)GameEventID.ENTITYSYSTEM_REMOVEENTITY, removeEntiy); NpcAscription.Instance.OnRemoveBelongData(uid); } es.RemoveEntity(npc); } Profiler.EndSample(); }