private void DespawnUsingGetEntitiesFor() { var entities = _entityCollectionManager.GetEntitiesFor(_group).ToArray(); for (var i = 0; i < entities.Length; i++) { _entityCollectionManager.RemoveEntity(entities[i]); } }
public override void EventTriggered(FoodPickupEvent eventData) { var playerComponent = eventData.Player.GetComponent <PlayerComponent>(); var foodComponent = eventData.Food.GetComponent <FoodComponent>(); playerComponent.Food.Value += foodComponent.FoodAmount; this.AfterUpdateDo(x => { _entityCollectionManager.RemoveEntity(eventData.Food); }); }
public override void EventTriggered(EnemyHitEvent eventData) { var enemyComponent = eventData.Enemy.GetComponent <EnemyComponent>(); enemyComponent.Health.Value--; var animator = eventData.Player.GetUnityComponent <Animator>(); animator.SetTrigger("playerChop"); if (enemyComponent.Health.Value <= 0) { _entityCollectionManager.RemoveEntity(eventData.Enemy); } }
public override void EventTriggered(WallHitEvent eventData) { var wallComponent = eventData.Wall.GetComponent <WallComponent>(); wallComponent.Health.Value--; var animator = eventData.Player.GetUnityComponent <Animator>(); animator.SetTrigger("playerChop"); if (wallComponent.Health.Value <= 0) { _entityCollectionManager.RemoveEntity(eventData.Wall); } }
/// <inheritdoc /> public override void EventTriggered(PickupEvent eventData) { if (eventData.PickupableEntity.HasComponent <FoodComponent>()) { var foodComponent = eventData.PickupableEntity.GetComponent <FoodComponent>(); eventData.CollectorEntity.GetComponent <HitPointComponent>().HitPoint.Value += foodComponent.Amount; //TODO: Pool this.AfterUpdateDo(x => { GameObject gameObject = eventData.PickupableEntity.GetGameObject(); _entityCollectionManager.RemoveEntity(eventData.PickupableEntity); Object.Destroy(gameObject); }); } }