コード例 #1
0
        public void ChangeWorld(IDynamic dynamic, Direction direction)
        {
            switch (direction)
            {
            case Direction.Right:
                WorldOnFocus.RemoveDynamicEntity((Entity)dynamic);
                dynamic.ChangeWorld(WorldOnFocus.RightWorld, direction);
                WorldOnFocus.RightWorld.AddDynamicEntity((Entity)dynamic);
                break;

            case Direction.Left:
                WorldOnFocus.RemoveDynamicEntity((Entity)dynamic);
                dynamic.ChangeWorld(WorldOnFocus.LeftWorld, direction);
                WorldOnFocus.LeftWorld.AddDynamicEntity((Entity)dynamic);
                break;
            }

            if (!(dynamic is Cow))
            {
                return;
            }
            switch (direction)
            {
            case Direction.Right:
                WorldOnFocus = WorldOnFocus.RightWorld;
                break;

            case Direction.Left:
                WorldOnFocus = WorldOnFocus.LeftWorld;
                break;
            }
        }