public void ShouldReturnTrueIfRulesAreMet(IDictionary <Dress, bool> rules, dynamic state1, dynamic state2) { //given _rulesEngine.GetRule(Dress.JacketOn).Returns(rules); _stateManager.isStateVisited((Dress)state1.State).Returns((bool)state1.flag); _stateManager.isStateVisited((Dress)state2.State).Returns((bool)state2.flag); Assert.True(_dressValidator.isValid(Dress.JacketOn)); }
public HotWeatherTests() { _writerMock = Substitute.For <IWriter>(); _dressValidator = Substitute.For <IDressValidator>(); _hotWeather = new HotWeatherDressing(_writerMock, _dressValidator); _dressValidator.isValid(Dress.PantsOn).ReturnsForAnyArgs(true); }
public ColdWeatherTests() { _writerMock = Substitute.For <IWriter>(); _dressValidator = Substitute.For <IDressValidator>(); _coldWeather = new ColdWeatherDressing(_writerMock, _dressValidator); _dressValidator.isValid(Dress.Pajamas_Off).ReturnsForAnyArgs(true); }
protected internal void validateDress(Dress dressCommand, Action callback) { if (!_dressValidator.isValid(dressCommand)) { throw new WeatherDressRuleViolatedException(string.Format("Voilated the rule for {0}", dressCommand)); } callback(); }
public void ShouldThrowInvalidDressInstructionException() { _dressValidator.isValid(Dress.FootwearOn).ReturnsForAnyArgs(false); Assert.Throws(typeof(WeatherDressRuleViolatedException), () => _hotWeather.PutOnFootwear()); }