/// <summary> /// Load the stream on the device. /// </summary> public void Start() { if (deviceCommunication == null) { return; } if (devicePlayedWhenStopped) { deviceCommunication.LoadMedia(); } }
/// <summary> /// Load the stream on the device. /// </summary> public void Start() { if (deviceCommunication == null) { return; } if (devicePlayedWhenStopped) { deviceCommunication.LoadMedia(); } }