/// <summary> /// Returns the current debugger connected to the application /// </summary> /// <param name="debugger">The current debugger connected to the application</param> /// <returns>The method returns an HRESULT</returns> public uint GetDebugger(out IApplicationDebugger debugger) { uint result = _is64Bit ? _debugApplication64.GetDebugger(out debugger) : _debugApplication32.GetDebugger(out debugger) ; return(result); }
public override uint GetDebugger(out IApplicationDebugger debugger) { return(debugApplication.GetDebugger(out debugger)); }