/// <summary> /// Returns the application node under which all nodes associated with the application are added /// </summary> /// <param name="node">The debug application node under which all nodes associated with /// the application are added</param> public void GetRootNode(out IDebugApplicationNode node) { if (_is64Bit) { _debugApplication64.GetRootNode(out node); } else { _debugApplication32.GetRootNode(out node); } }
public override void GetRootNode(out IDebugApplicationNode node) { debugApplication.GetRootNode(out node); }