public static void SetData(IDataInspectorProvider data, object context = null, bool normalise = false) { Dispose(); var texture = data.ToTexture2D(normalise); _entries.Add(new DataEntry() { Context = context, Data = data, Texture = texture, }); GetWindow <DataInspector>(); }
public static void SetData(IDataInspectorProvider data, object context = null, bool normalise = false) { Dispose(); if (data == null) { Debug.LogWarning("Attempted to view null data in the Data Inspector! " + context); return; } var texture = data.ToTexture2D(normalise); _entries.Add(new DataEntry() { Context = context, Data = data, Texture = texture, }); GetWindow <DataInspector>(); }