public static void SaveIDs() { if (idDictionary == null) { IDHandler.LoadIDs(); } FileInfo idFile; if ((new FileInfo(idHandlerPath)).Exists) { // Get file info idFile = new FileInfo(idHandlerPath); // Remove the hidden attribute of the file idFile.Attributes &= ~FileAttributes.Hidden; } using (Stream stream = File.Open(idHandlerPath, FileMode.Create)) { var binaryFormatter = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter(); binaryFormatter.Serialize(stream, idDictionary); } // Hide the file. idFile = new FileInfo(idHandlerPath); idFile.Attributes |= FileAttributes.Hidden; }
public static int getNextEventID(string sceneName, int mapID) { if (idDictionary == null) { IDHandler.LoadIDs(); } if (IDHandler.idDictionary.ContainsKey(sceneName)) { if (IDHandler.idDictionary[sceneName].Exists(id => id.mapID == mapID)) { int tempInt = 1; while (IDHandler.idDictionary[sceneName][mapID].eventIDs.Contains(tempInt)) { ++tempInt; } IDHandler.idDictionary[sceneName][mapID].eventIDs.Add(tempInt); return(tempInt); } else { IDHandler.idDictionary[sceneName].Add(new MapIDInfo(mapID)); IDHandler.idDictionary[sceneName][mapID].eventIDs.Add(1); return(1); } } else { IDHandler.idDictionary.Add(sceneName, new List <MapIDInfo>()); IDHandler.idDictionary[sceneName].Add(new MapIDInfo(mapID)); IDHandler.idDictionary[sceneName][mapID].eventIDs.Add(1); return(1); } }
public static void addScene(string sceneName) { if (idDictionary == null) { IDHandler.LoadIDs(); } if (idDictionary.ContainsKey(sceneName)) { idDictionary.Add(sceneName, new List <MapIDInfo>()); } }
public static void removeEventID(string sceneName, int mapId, int targetEventID) { if (idDictionary == null) { IDHandler.LoadIDs(); } if (IDHandler.idDictionary.ContainsKey(sceneName) && IDHandler.idDictionary[sceneName].Exists(x => x.mapID == mapId)) { IDHandler.idDictionary[sceneName][mapId].eventIDs.RemoveAll(x => x.Equals(targetEventID)); } }
public static void removeMapID(string sceneName, int targetMapID) { if (idDictionary == null) { IDHandler.LoadIDs(); } if (IDHandler.idDictionary.ContainsKey(sceneName)) { IDHandler.idDictionary[sceneName].RemoveAll(x => x.mapID == targetMapID); } }
public static int getNextMapID(string sceneName) { if (idDictionary == null) { IDHandler.LoadIDs(); } if (IDHandler.idDictionary.ContainsKey(sceneName)) { int tempInt = 1; while (IDHandler.idDictionary[sceneName].Exists(id => id.mapID == tempInt)) { ++tempInt; } IDHandler.idDictionary[sceneName].Add(new MapIDInfo(tempInt)); Debug.Log(sceneName + " " + tempInt); return(tempInt); } else { IDHandler.idDictionary.Add(sceneName, new List <MapIDInfo>()); IDHandler.idDictionary[sceneName].Add(new MapIDInfo(1)); return(1); } }