コード例 #1
0
        public bool Compile(ID3DCompiler compiler)
        {
            IDXShaderBlob blob;
            string        msg;

            HasError     = !compiler.Compile(this.Code, this.CompileOptions, out blob, out msg);
            WasCompiled  = true;
            Messages     = msg;
            CompiledBlob = blob;
            return(!HasError);
        }
コード例 #2
0
ファイル: HLSLTypes.cs プロジェクト: aiekick/Pyramid
        public bool Compile(ID3DCompiler compiler, IDXILCompiler dxil)
        {
            if (CompileOptions.Target.ToString()[3] == '6')
            {
                if (dxil == null)
                {
                    return(false);
                }

                IDXILShaderBlob blob;
                string          msg;
                HasError     = !dxil.Compile(this.Code, this.CompileOptions, this.SourceFilePath, out blob, out msg);
                WasCompiled  = true;
                Messages     = msg;
                CompiledBlob = blob;
            }
            else
            {
                if (compiler == null)
                {
                    return(false);
                }

                IDXBCShaderBlob blob;
                string          msg;
                HasError     = !compiler.Compile(this.Code, this.CompileOptions, this.SourceFilePath, out blob, out msg);
                WasCompiled  = true;
                Messages     = msg;
                CompiledBlob = blob;
            }

            // check for embedded root signature and pull it out if there is one
            if (CompiledBlob != null)
            {
                IDXBlob rs = CompiledBlob.ExtractRootSignature();
                if (rs != null)
                {
                    RootSigWasCompiled = true;
                    RootSigHasError    = false;
                    CompiledRootSig    = rs;
                }
            }

            return(!HasError);
        }
コード例 #3
0
ファイル: HLSLTypes.cs プロジェクト: waykohler/Pyramid
 public bool Compile( ID3DCompiler compiler )
 {
     IDXShaderBlob blob;
     string msg;
     HasError = !compiler.Compile(this.Code, this.CompileOptions, out blob, out msg);
     WasCompiled = true;
     Messages = msg;
     CompiledBlob = blob;
     return !HasError;
 }