private unsafe void SaveScreenshot(string path, ContainerFormat format = ContainerFormat.Jpeg) { var d3d11GraphicsDevice = ((D3D11GraphicsDevice)_graphicsDevice !); ID3D11Texture2D source = Headless ? d3d11GraphicsDevice !.OffscreenTexture : d3d11GraphicsDevice !.BackBufferTexture; path = Path.Combine(AppContext.BaseDirectory, path); using (ID3D11Texture2D staging = d3d11GraphicsDevice !.CaptureTexture(source)) { staging.DebugName = "STAGING"; var textureDesc = staging !.Description; // Determine source format's WIC equivalent Guid pfGuid = default; bool sRGB = false; switch (textureDesc.Format) { case Format.R32G32B32A32_Float: pfGuid = WICPixelFormat.Format128bppRGBAFloat; break; case Format.R16G16B16A16_Float: pfGuid = WICPixelFormat.Format64bppRGBAHalf; break; case Format.R16G16B16A16_UNorm: pfGuid = WICPixelFormat.Format64bppRGBA; break; // DXGI 1.1 case Format.R10G10B10_Xr_Bias_A2_UNorm: pfGuid = WICPixelFormat.Format32bppRGBA1010102XR; break; case Format.R10G10B10A2_UNorm: pfGuid = WICPixelFormat.Format32bppRGBA1010102; break; case Format.B5G5R5A1_UNorm: pfGuid = WICPixelFormat.Format16bppBGRA5551; break; case Format.B5G6R5_UNorm: pfGuid = WICPixelFormat.Format16bppBGR565; break; case Format.R32_Float: pfGuid = WICPixelFormat.Format32bppGrayFloat; break; case Format.R16_Float: pfGuid = WICPixelFormat.Format16bppGrayHalf; break; case Format.R16_UNorm: pfGuid = WICPixelFormat.Format16bppGray; break; case Format.R8_UNorm: pfGuid = WICPixelFormat.Format8bppGray; break; case Format.A8_UNorm: pfGuid = WICPixelFormat.Format8bppAlpha; break; case Format.R8G8B8A8_UNorm: pfGuid = WICPixelFormat.Format32bppRGBA; break; case Format.R8G8B8A8_UNorm_SRgb: pfGuid = WICPixelFormat.Format32bppRGBA; sRGB = true; break; case Format.B8G8R8A8_UNorm: // DXGI 1.1 pfGuid = WICPixelFormat.Format32bppBGRA; break; case Format.B8G8R8A8_UNorm_SRgb: // DXGI 1.1 pfGuid = WICPixelFormat.Format32bppBGRA; sRGB = true; break; case Format.B8G8R8X8_UNorm: // DXGI 1.1 pfGuid = WICPixelFormat.Format32bppBGR; break; case Format.B8G8R8X8_UNorm_SRgb: // DXGI 1.1 pfGuid = WICPixelFormat.Format32bppBGR; sRGB = true; break; default: Console.WriteLine($"ERROR: ScreenGrab does not support all DXGI formats ({textureDesc.Format})"); return; } using var wicFactory = new IWICImagingFactory2(); //using IWICBitmapDecoder decoder = wicFactory.CreateDecoderFromFileName(path); //using Stream stream = File.OpenWrite(path); //using IWICStream wicStream = wicFactory.CreateStream(stream); using IWICStream wicStream = wicFactory.CreateStream(path, FileAccess.Write); using IWICBitmapEncoder encoder = wicFactory.CreateEncoder(format, wicStream); // Create a Frame encoder using IWICBitmapFrameEncode frame = encoder.CreateNewFrame(out SharpGen.Runtime.Win32.IPropertyBag2? props); frame.Initialize(props); frame.SetSize(textureDesc.Width, textureDesc.Height); frame.SetResolution(72, 72); // Screenshots don't typically include the alpha channel of the render target Guid targetGuid; switch (textureDesc.Format) { case Format.R32G32B32A32_Float: case Format.R16G16B16A16_Float: //if (IsWIC2()) { targetGuid = WICPixelFormat.Format96bppRGBFloat; } //else //{ // targetGuid = WICPixelFormat.Format24bppBGR; //} break; case Format.R16G16B16A16_UNorm: targetGuid = WICPixelFormat.Format48bppBGR; break; case Format.B5G5R5A1_UNorm: targetGuid = WICPixelFormat.Format16bppBGR555; break; case Format.B5G6R5_UNorm: targetGuid = WICPixelFormat.Format16bppBGR565; break; case Format.R32_Float: case Format.R16_Float: case Format.R16_UNorm: case Format.R8_UNorm: case Format.A8_UNorm: targetGuid = WICPixelFormat.Format8bppGray; break; default: targetGuid = WICPixelFormat.Format24bppBGR; break; } frame.SetPixelFormat(targetGuid); ID3D11DeviceContext1 context = d3d11GraphicsDevice !.DeviceContext; const bool native = false; if (native) { MappedSubresource mappedSubresource = context.Map(staging, 0, MapMode.Read); int imageSize = mappedSubresource.RowPitch * textureDesc.Height; if (targetGuid != pfGuid) { // Conversion required to write using (IWICBitmap bitmapSource = wicFactory.CreateBitmapFromMemory( textureDesc.Width, textureDesc.Height, pfGuid, mappedSubresource.RowPitch, imageSize, mappedSubresource.DataPointer)) { using (IWICFormatConverter formatConverter = wicFactory.CreateFormatConverter()) { if (!formatConverter.CanConvert(pfGuid, targetGuid)) { context.Unmap(staging, 0); return; } formatConverter.Initialize(bitmapSource, targetGuid, BitmapDitherType.None, null, 0, BitmapPaletteType.MedianCut); frame.WriteSource(formatConverter, new RectI(textureDesc.Width, textureDesc.Height)); } } } else { // No conversion required frame.WritePixels(textureDesc.Height, mappedSubresource.RowPitch, imageSize, mappedSubresource.DataPointer); } } else { int stride = WICPixelFormat.GetStride(pfGuid, textureDesc.Width); ReadOnlySpan <Color> colors = context.MapReadOnly <Color>(staging); if (targetGuid != pfGuid) { // Conversion required to write using (IWICBitmap bitmapSource = wicFactory.CreateBitmapFromMemory( textureDesc.Width, textureDesc.Height, pfGuid, colors, stride)) { using (IWICFormatConverter formatConverter = wicFactory.CreateFormatConverter()) { if (!formatConverter.CanConvert(pfGuid, targetGuid)) { context.Unmap(staging, 0); return; } formatConverter.Initialize(bitmapSource, targetGuid, BitmapDitherType.None, null, 0, BitmapPaletteType.MedianCut); frame.WriteSource(formatConverter, new RectI(textureDesc.Width, textureDesc.Height)); } } } else { // No conversion required frame.WritePixels(textureDesc.Height, stride, colors); } } context.Unmap(staging, 0); frame.Commit(); encoder.Commit(); } }