コード例 #1
0
ファイル: Player.cs プロジェクト: hach-que/Protoinject
        public Player(IMovement movement, IEntityFactory networkPlayer, ICurrentNode currentNode, string name)
        {
            currentNode.SetName(name);
            networkPlayer.CreateNetworkingPlayer();

            _name = name;
        }
コード例 #2
0
        public Player(IMovement movement, IEntityFactory networkPlayer, ICurrentNode currentNode, string name)
        {
            currentNode.SetName(name);
            networkPlayer.CreateNetworkingPlayer();

            _name = name;
        }
コード例 #3
0
        public DefaultWorld(
            IProfiler profiler,
            INetworkingSession networkSession,
            IEntityFactory playerFactory,
            ICurrentNode currentNode)
        {
            currentNode.SetName("AmazingWorld");

            playerFactory.CreatePlayer("Player1");
            playerFactory.CreatePlayer("Player2");
        }
コード例 #4
0
ファイル: DefaultWorld.cs プロジェクト: hach-que/Protoinject
        public DefaultWorld(
            IProfiler profiler,
            INetworkingSession networkSession,
            IEntityFactory playerFactory,
            ICurrentNode currentNode)
        {
            currentNode.SetName("AmazingWorld");

            playerFactory.CreatePlayer("Player1");
            playerFactory.CreatePlayer("Player2");
        }
コード例 #5
0
 public DefaultMovement(IInput input, ICurrentNode currentNode)
 {
     currentNode.SetName(GetRandomName());
 }
コード例 #6
0
 public DefaultMovement(IInput input, ICurrentNode currentNode)
 {
     currentNode.SetName(GetRandomName());
 }