コード例 #1
0
        /*********
        ** Private methods
        *********/
        /****
        ** Event handlers
        ****/
        /// <summary>The method invoked when the player loads the game.</summary>
        private void ReceiveGameLoaded()
        {
            // check for an updated version
            if (this.Config.CheckForUpdates)
            {
                Task.Factory.StartNew(() =>
                {
                    GameHelper.InterceptErrors("checking for a newer version", () =>
                    {
                        using (ICumulativeLog log = this.GetTaskLog())
                        {
                            log.Append("Lookup Anything checking for update... ");

                            GitRelease release = UpdateHelper.GetLatestReleaseAsync("Pathoschild/LookupAnything").Result;
                            if (release.IsNewerThan(this.CurrentVersion))
                            {
                                log.AppendLine($"update to version {release.Name} available.");
                                this.NewRelease = release;
                            }
                            else
                            {
                                log.AppendLine("no update available.");
                            }
                        }
                    });
                });
            }
        }
コード例 #2
0
        /// <summary>Show the lookup UI for the current target.</summary>
        private void ShowLookup()
        {
            GameHelper.InterceptErrors("looking that up", () =>
            {
                using (ICumulativeLog log = this.GetTaskLog())
                {
                    log.Append("Lookup Anything received a lookup request. ");

                    // validate version
                    string versionError = GameHelper.ValidateGameVersion();
                    if (versionError != null)
                    {
                        GameHelper.ShowErrorMessage(versionError);
                        Log.Error(versionError);
                        return;
                    }

                    // get target
                    ISubject subject = null;
                    if (Game1.activeClickableMenu != null)
                    {
                        log.Append($"Searching the open '{Game1.activeClickableMenu.GetType().Name}' menu... ");
                        subject = this.TargetFactory.GetSubjectFrom(Game1.activeClickableMenu, GameHelper.GetScreenCoordinatesFromCursor());
                    }
                    else
                    {
                        log.Append("Searching the world... ");
                        subject = this.TargetFactory.GetSubjectFrom(Game1.currentLocation, Game1.currentCursorTile, GameHelper.GetScreenCoordinatesFromCursor());
                    }
                    if (subject == null)
                    {
                        log.AppendLine("no target found.");
                        return;
                    }


                    // show lookup UI
                    log.AppendLine($"showing {subject.GetType().Name}::{subject.Type}::{subject.Name}.");
                    this.PreviousMenu         = Game1.activeClickableMenu;
                    Game1.activeClickableMenu = new LookupMenu(subject, this.Metadata);
                }
            });
        }