internal SpriteManager(IImageProcessor imageProcessor, ICssProcessor cssProcessor, IFile file, IMagickImageHelper magickImageHelper) { _imageProcessor = imageProcessor; _cssProcessor = cssProcessor; _file = file; _magickImageHelper = magickImageHelper; }
public SpriteManager() { _imageProcessor = new ImageProcessor(); _cssProcessor = new CssProcessor(); _file = new FileAdapter(); _magickImageHelper = new MagickImageHelper(); }
public void ReleaseCss(ICssProcessor value) { poolCss.Add(value); _semaphoreCss.Release(); }
static void InitlizeClasses() { _HtmlProcessor = (IHtmlProcessor)Providers.GetProvider(ProviderType.IHtmlProcessor); _CssProcessor = (ICssProcessor)Providers.GetProvider(ProviderType.ICssProcessor); _JSProcessor = (IJSProcessor)Providers.GetProvider(ProviderType.IJSProcessor); }