コード例 #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.CompareTag("Crashable"))
     {
         ICrashable c = other.gameObject.GetComponent <ICrashable>();
         c.onCrash();
     }
 }
コード例 #2
0
 public static void BlockingRunForm(Form form, ICrashable root)
 {
     Application.EnableVisualStyles();
     sForm = form;
     sRoot = root;
     if (!Debugger.IsAttached) {
     //if (true) {
         Logger.Info("Listening for crashes.");
         AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
         Application.ThreadException += new ThreadExceptionEventHandler(Application_ThreadException);
         try {
             Application.Run(form);
         } catch (Exception e) {
             Logger.Warn("Exception caught in GUI thread.");
             HandleException(e);
         }
     } else
         Application.Run(form);
 }