public override void Start(ICoreAPI api) { GameVersion.EnsureEqualVersionOrKillExecutable(api, System.Diagnostics.FileVersionInfo.GetVersionInfo(Assembly.GetExecutingAssembly().Location).FileVersion, GameVersion.OverallVersion, "VSSurvivalMod"); this.api = api; api.Network.RegisterChannel("survivalCoreConfig").RegisterMessageType <SurvivalConfig>(); RegisterDefaultBlocks(); RegisterDefaultBlockBehaviors(); RegisterDefaultBlockEntityBehaviors(); RegisterDefaultCollectibleBehaviors(); RegisterDefaultCropBehaviors(); RegisterDefaultItems(); RegisterDefaultEntities(); RegisterDefaultEntityBehaviors(); RegisterDefaultBlockEntities(); api.RegisterMountable("bed", BlockBed.GetMountable); AiTaskRegistry.Register("throwatentity", typeof(AiTaskThrowAtEntity)); metalsByCode = new Dictionary <string, MetalPropertyVariant>(); MetalProperty metals = api.Assets.TryGet("worldproperties/block/metal.json").ToObject <MetalProperty>(); for (int i = 0; i < metals.Variants.Length; i++) { // Metals currently don't have a domain metalsByCode[metals.Variants[i].Code.Path] = metals.Variants[i]; } }
public override void Start(ICoreAPI api) { this.api = api; api.Network.RegisterChannel("survivalCoreConfig").RegisterMessageType <SurvivalConfig>(); RegisterDefaultBlocks(); RegisterDefaultBlockBehaviors(); RegisterDefaultBlockEntityBehaviors(); RegisterDefaultCropBehaviors(); RegisterDefaultItems(); RegisterDefaultEntities(); RegisterDefaultEntityBehaviors(); RegisterDefaultBlockEntities(); api.RegisterMountable("bed", BlockBed.GetMountable); metalsByCode = new Dictionary <string, MetalPropertyVariant>(); MetalProperty metals = api.Assets.TryGet("worldproperties/block/metal.json").ToObject <MetalProperty>(); for (int i = 0; i < metals.Variants.Length; i++) { // Metals currently don't have a domain metalsByCode[metals.Variants[i].Code.Path] = metals.Variants[i]; } }
public override void Start(ICoreAPI api) { this.api = api; try { IAsset asset = api.Assets.TryGet("config.json"); if (asset != null) { config = asset.ToObject <SurvivalConfig>(); } } catch (Exception e) { api.World.Logger.Error("Failed loading survivalconfig.json, error {0}. Will initialize new one", e); config = new SurvivalConfig(); } RegisterDefaultBlocks(); RegisterDefaultBlockBehaviors(); RegisterDefaultCropBehaviors(); RegisterDefaultItems(); RegisterDefaultEntities(); RegisterDefaultEntityBehaviors(); RegisterDefaultBlockEntities(); api.RegisterMountable("bed", BlockBed.GetMountable); }
public override void Start(ICoreAPI api) { this.api = api; RegisterDefaultBlocks(); RegisterDefaultBlockBehaviors(); RegisterDefaultCropBehaviors(); RegisterDefaultItems(); RegisterDefaultEntities(); RegisterDefaultEntityBehaviors(); RegisterDefaultBlockEntities(); api.RegisterMountable("bed", BlockBed.GetMountable); }