public Checkpoint(ICore core, CheckpointType type, Vector3 pos, Vector3 nextPos, float radius, float height, Rgba color) : this(core, core.CreateCheckpointPtr(type, pos, nextPos, radius, height, color)) { core.CheckpointPool.Add(this); }
public Checkpoint(ICore core, CheckpointType type, Vector3 pos, Vector3 nextPos, float radius, float height, Rgba color) : this(core, core.CreateCheckpointPtr(type, pos, nextPos, radius, height, color)) { core.CheckpointPool.Add(this); }