コード例 #1
0
        public void WriteHeadersFrame(HeadersList headers, bool isEndStream)
        {
            Headers = headers;

            byte[] headerBytes = _compressionProc.Compress(headers);

            var frame = new HeadersFrame(_id, headerBytes, Priority)
            {
                IsEndHeaders = true,
                IsEndStream  = isEndStream,
            };

            if (frame.IsEndStream)
            {
                EndStreamSent = true;
            }

            _writeQueue.WriteFrame(frame);

            if (OnFrameSent != null)
            {
                OnFrameSent(this, new FrameSentArgs(frame));
            }
        }
コード例 #2
0
ファイル: WriteQueue.cs プロジェクト: zhangrl/http2-katana
        public void PumpToStream(CancellationToken cancel)
        {
            if (cancel == null)
            {
                throw new ArgumentNullException("cancellation token is null");
            }

            while (!_disposed)
            {
                if (cancel.IsCancellationRequested)
                {
                    cancel.ThrowIfCancellationRequested();
                }

                // send one at a time
                lock (_writeLock)
                {
                    if (_messageQueue.Count > 0)
                    {
                        var entry = _messageQueue.Dequeue();

                        /* see https://github.com/MSOpenTech/http2-katana/issues/55
                         * It's critically important to keep compression context before sending
                         * headers frame. Since that we are unable to construct headers frame with
                         * compressed headers block as part of the frame's Buffer, because Queue has
                         * prioritization mechanism and we must compress headers list immediately before
                         * sending it. */
                        if (IsPriorityTurnedOn && entry.Frame is IHeadersFrame && entry.Frame is IPaddingFrame)
                        {
                            /* There are two frame types bears Headers Block Fragment: HEADERS and PUSH_PROMISE
                             * and CONTINUATION, which implements IHeadersFrame interface. It can include additional
                             * padding as well. Since that we call to interface methods to avoid code redundant. */

                            // frame reconstruction: headers compression
                            var headers           = (entry.Frame as IHeadersFrame).Headers;
                            var compressedHeaders = _proc.Compress(headers);
                            entry.Frame.PayloadLength += compressedHeaders.Length;
                            // frame reconstruction: add padding
                            var    paddingFrame = entry.Frame as IPaddingFrame;
                            byte[] padding      = new byte[paddingFrame.PadHigh * 256 + paddingFrame.PadLow];
                            entry.Frame.PayloadLength += padding.Length;

                            if (entry.Frame is HeadersFrame)
                            {
                                var headersFrame = entry.Frame as HeadersFrame;
                                Http2Logger.LogDebug("Sending HEADERS frame: stream id={0}, payload len={1}, " +
                                                     "has pad={2}, pad high={3}, pad low={4}, end stream={5}, " +
                                                     "has priority={6}, exclusive={7}, dependency={8}, weight={9}",
                                                     headersFrame.StreamId, headersFrame.PayloadLength, headersFrame.HasPadding,
                                                     headersFrame.PadHigh, headersFrame.PadLow, headersFrame.IsEndStream,
                                                     headersFrame.HasPriority, headersFrame.Exclusive, headersFrame.StreamDependency,
                                                     headersFrame.Weight);
                            }
                            if (entry.Frame is PushPromiseFrame)
                            {
                                var pushPromiseFrame = entry.Frame as PushPromiseFrame;
                                Http2Logger.LogDebug("Sending PUSH_PROMISE frame: stream id={0}, payload len={1}, " +
                                                     "promised id={2}, has pad={3}, pad high={4}, pad low={5}, end headers={6}",
                                                     pushPromiseFrame.StreamId, pushPromiseFrame.PayloadLength,
                                                     pushPromiseFrame.PromisedStreamId, pushPromiseFrame.HasPadding,
                                                     pushPromiseFrame.PadHigh, pushPromiseFrame.PadLow, pushPromiseFrame.IsEndHeaders);
                            }
                            if (entry.Frame is ContinuationFrame)
                            {
                                var contFrame = entry.Frame as ContinuationFrame;
                                Http2Logger.LogDebug("Sending CONTINUATION frame: stream id={0}, payload len={1}, has pad={2}, " +
                                                     "pad high={3}, pad low={4}, end headers={5}", contFrame.StreamId,
                                                     contFrame.PayloadLength, contFrame.HasPadding, contFrame.PadHigh, contFrame.PadLow,
                                                     contFrame.IsEndHeaders);
                            }

                            // write frame preamble
                            _stream.Write(entry.Buffer, 0, entry.Buffer.Length);
                            // write compressed Headers Block
                            _stream.Write(compressedHeaders, 0, compressedHeaders.Length);
                            // write frame padding
                            _stream.Write(padding, 0, padding.Length);
                        }
                        else
                        {
                            _stream.Write(entry.Buffer, 0, entry.Buffer.Length);
                        }
                    }
                    else
                    {
                        Thread.Sleep(10);
                    }
                }

                _stream.Flush();
            }
        }